Player Matchup

Ra
Ra
Nightshatter
Ra
Level 148
God Stats
23W - 15L
1,820 SR
Queue Stats
323W - 316L
1,563 Elo+
Solo
Skadi
Skadi
pigtickles
Skadi
Level 104
God Stats
2W - 5L
1,270 SR
Queue Stats
48W - 89L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
stuntbutt4hire
Jormungandr
Level 158
God Stats
21W - 13L
1,646 SR
Queue Stats
172W - 239L
1,340 Elo+
Party 1
Team Averages
Level 137
1,579 SR
1,402 Elo+

VS

Team Averages
Level 107
1,526 SR
1,536 Elo+
Rama
Rama
Error387
Rama
Level 157
God Stats
19W - 23L
1,409 SR
Queue Stats
623W - 635L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
RedRiverz
Baron Samedi
Level 148
God Stats
3W - 2L
1,539 SR
Queue Stats
20W - 14L
1,545 Elo+
Party 2
Terra
Terra
VelleTarlow
Terra
Level 17
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,902
690
3,205
4,153
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
10
0 / 7 / 0
6,337
634
2,944
10,680
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
stuntbutt4hire
Jormungandr
7
0 / 1 / 0
5,814
581
1,992
4,784
4,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 0 / 4
8,461
846
9,507
4,470
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
RedRiverz
Baron Samedi
12
4 / 0 / 4
7,774
777
6,689
4,756
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 7
7,517
752
1,918
9,556
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
4
6
L
0
0
0
0
W
Baron Samedi
RedRiverz
Baron Samedi
4
0
4
6
W
0
0
7
3.5
L
Skadi
0
7
0
0
L
Jormungandr
stuntbutt4hire
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,141
Damage
18,114
19,617
Taken
18,782
10,672
Mitigated
13,399
1,913
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,507
4,945
0
1,940
4,470
2,254
1,761
1,923
2,435
0
41,765
L
3,205
31
797
888
4,153
2,002
0
1,285
2,868
32,168
0
W
Baron Samedi
RedRiverz
Baron Samedi
6,689
382
1,178
2,747
4,756
2,668
831
1,320
3,365
30,033
0
W
1,918
76
303
2,624
9,556
8,477
268
2,448
6,887
7,033
0
L
Skadi
2,944
1,434
0
168
10,680
4,506
0
4,948
5,732
0
10,996
L
Jormungandr
stuntbutt4hire
Jormungandr
1,992
226
30
30
4,784
4,164
0
2,700
2,084
5,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
23,752
120
Minions Killed
130
4
Camps Cleared
5
458,143
Distance Traveled
526,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,461
846
78
8
2
153,587
4
L
Ra
6,902
690
87
9
3
208,834
4
W
Baron Samedi
7,774
777
43
4
3
180,222
1
W
Terra
7,517
752
9
1
0
192,927
0
L
Skadi
6,337
634
21
2
1
153,034
0
L
Jormungandr
5,814
581
12
1
0
96,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role