Player Matchup

Achilles
Achilles
BecuzImBatman777
Achilles
Level 72
God Stats
1W - 9L
1,499 SR
Queue Stats
428W - 491L
1,371 Elo+
Party 1
Chaac
Chaac
BeefNBean
Chaac
Level 128
God Stats
29W - 28L
1,483 SR
Queue Stats
869W - 1,043L
1,367 Elo+
Party 1
Da Ji
Da Ji
BillNyTheHighGuy
Da Ji
Level 103
God Stats
14W - 16L
1,562 SR
Queue Stats
211W - 238L
1,348 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RampageKiller199
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,445 SR
Queue Stats
286W - 381L
1,413 Elo+
Party 1
Rama
Rama
juliewow13
Rama
Level 20
God Stats
3W - 6L
1,538 SR
Queue Stats
38W - 81L
1,293 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,358 Elo+

VS

Team Averages
Level 108
1,415 SR
1,475 Elo+
Chronos
Chronos
 
Chronos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JuanChance
Kumbhakarna
Level 109
God Stats
2W - 3L
1,273 SR
Queue Stats
159W - 147L
1,522 Elo+
Solo
Bastet
Bastet
PetrutCelMare
Bastet
Level 110
God Stats
2W - 3L
1,302 SR
Queue Stats
84W - 75L
1,344 Elo+
Solo
Discordia
Discordia
XOPCYH
Discordia
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 182L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,011
601
4,692
15,252
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
BeefNBean
Chaac
16
2 / 4 / 4
8,260
826
10,085
17,404
11,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 6 / 3
8,506
851
6,400
10,555
4,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
RampageKiller199
Ah Muzen Cab
15
5 / 5 / 2
8,224
822
13,891
10,806
6,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 7 / 1
6,028
603
6,106
9,300
3,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 1 / 18
9,136
914
12,065
14,714
13,579
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
 
Artemis
12
4 / 2 / 10
7,865
787
15,351
8,817
4,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
JuanChance
Kumbhakarna
15
3 / 3 / 17
8,786
879
4,069
13,744
21,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 4 / 17
9,240
924
19,651
17,035
9,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
XOPCYH
Discordia
14
5 / 1 / 13
8,966
897
7,205
5,900
3,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
11
Kills
25
25
Deaths
11
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
1
18
15
W
Artemis
 
Artemis
4
2
10
4.5
L
0
3
3
0.5
L
Chaac
BeefNBean
Chaac
2
4
4
1
L
4
6
3
0.92
W
Kumbhakarna
JuanChance
Kumbhakarna
3
3
17
3.83
W
7
4
17
3.88
L
Ah Muzen Cab
RampageKiller199
Ah Muzen Cab
5
5
2
1.2
W
Discordia
XOPCYH
Discordia
5
1
13
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
58,341
63,317
Taken
60,210
35,563
Mitigated
51,653
16,391
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,065
6,802
1,487
5,196
14,714
13,579
574
0
14,587
23,844
0
W
Artemis
 
Artemis
15,351
7,124
1,742
1,948
8,817
4,420
1,502
0
8,723
0
19,737
L
4,692
997
220
5,960
15,252
10,172
0
6,051
9,201
0
6,802
L
Chaac
BeefNBean
Chaac
10,085
1,206
158
5,906
17,404
11,385
0
6,592
10,812
0
24,427
L
6,400
2,217
453
712
10,555
4,548
0
3,333
7,222
0
6,801
W
Kumbhakarna
JuanChance
Kumbhakarna
4,069
337
1,203
602
13,744
21,391
228
0
13,624
12,358
0
W
19,651
6,439
1,044
5,849
17,035
9,240
298
0
16,970
0
27,545
L
Ah Muzen Cab
RampageKiller199
Ah Muzen Cab
13,891
3,371
810
2,172
10,806
6,036
0
3,475
7,331
0
24,122
W
Discordia
XOPCYH
Discordia
7,205
905
1,834
383
5,900
3,023
1,400
0
5,867
16,785
0
L
6,106
2,057
0
0
9,300
3,422
0
3,888
5,412
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
43,993
70
Minions Killed
126
0
Camps Cleared
0
757,644
Distance Traveled
902,217
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,136
914
37
4
0
166,708
0
W
Artemis
7,865
787
17
2
0
169,015
0
L
Achilles
6,011
601
7
1
0
149,354
0
L
Chaac
8,260
826
30
3
0
182,090
0
L
Da Ji
8,506
851
1
0
0
155,842
0
W
Kumbhakarna
8,786
879
21
2
0
171,379
4
W
Bastet
9,240
924
23
2
0
216,219
4
L
Ah Muzen Cab
8,224
822
21
2
0
158,625
1
W
Discordia
8,966
897
28
3
0
178,896
1
L
Rama
6,028
603
11
1
0
111,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role