Player Matchup

Gilgamesh
Gilgamesh
MurdaMafiaMizfit
Gilgamesh
Level 153
God Stats
9W - 8L
1,502 SR
Queue Stats
826W - 893L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Tazz_C21H30O2
Ao Kuang
Level 129
God Stats
7W - 10L
1,332 SR
Queue Stats
313W - 292L
1,534 Elo+
Solo
Neith
Neith
Th3miniman11
Neith
Level 89
God Stats
25W - 22L
1,632 SR
Queue Stats
553W - 567L
1,487 Elo+
Solo
Cthulhu
Cthulhu
jbrucier
Cthulhu
Level 160
God Stats
6W - 2L
1,624 SR
Queue Stats
359W - 371L
1,473 Elo+
Solo
Lancelot
Lancelot
xJoKrRx
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,545 Elo+
Solo
Team Averages
Level 136
1,518 SR
1,517 Elo+

VS

Team Averages
Level 117
1,449 SR
1,482 Elo+
Ravana
Ravana
KNG kikin
Ravana
Level 122
God Stats
15W - 18L
1,583 SR
Queue Stats
603W - 544L
1,478 Elo+
Solo
Freya
Freya
RadicalStorm414
Freya
Level 85
God Stats
20W - 8L
1,239 SR
Queue Stats
231W - 190L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
SeasonsTreasons
Gilgamesh
Level 69
God Stats
2W - 4L
1,660 SR
Queue Stats
144W - 183L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
TurboTronAU
Zhong Kui
Level 157
God Stats
1W - 0L
1,215 SR
Queue Stats
237W - 281L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
WarDamnBham
Baron Samedi
Level 153
God Stats
3W - 5L
1,550 SR
Queue Stats
186W - 228L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
1 / 6 / 2
11,317
435
8,301
30,020
26,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Tazz_C21H30O2
Ao Kuang
18
4 / 6 / 8
11,709
450
18,257
32,632
18,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 4 / 6
11,562
445
17,670
18,227
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
jbrucier
Cthulhu
16
7 / 4 / 8
11,703
450
19,557
26,333
37,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
xJoKrRx
Lancelot
14
4 / 8 / 6
10,493
404
12,074
24,091
11,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KNG kikin
Ravana
20
5 / 2 / 11
15,272
587
25,726
15,364
14,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 10
13,905
535
25,514
24,686
13,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SeasonsTreasons
Gilgamesh
20
10 / 4 / 7
14,291
550
20,683
24,671
14,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TurboTronAU
Zhong Kui
20
2 / 3 / 7
13,552
521
14,503
17,521
15,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
WarDamnBham
Baron Samedi
18
4 / 7 / 12
12,804
492
8,726
26,692
34,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
20
Kills
27
28
Deaths
21
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
KNG kikin
Ravana
5
2
11
5.25
L
Gilgamesh
1
6
2
0.33
W
6
5
10
2.2
W
Gilgamesh
SeasonsTreasons
Gilgamesh
10
4
7
3.38
L
Ao Kuang
Tazz_C21H30O2
Ao Kuang
4
6
8
1.33
L
4
4
6
1.75
W
Zhong Kui
TurboTronAU
Zhong Kui
2
3
7
1.83
W
Baron Samedi
WarDamnBham
Baron Samedi
4
7
12
1.43
L
Cthulhu
jbrucier
Cthulhu
7
4
8
2.75
L
Lancelot
xJoKrRx
Lancelot
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,859
Damage
95,152
131,303
Taken
108,934
102,640
Mitigated
92,026
38,151
Healing
36,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
KNG kikin
Ravana
25,726
9,342
0
4,190
15,364
14,234
1,247
864
14,500
0
144,442
L
Gilgamesh
8,301
1,851
168
7,687
30,020
26,642
0
3,197
26,823
0
87,079
W
25,514
10,598
0
12,809
24,686
13,625
3,861
13,346
11,340
116,202
0
W
Gilgamesh
SeasonsTreasons
Gilgamesh
20,683
6,911
0
4,768
24,671
14,480
2,678
7,509
17,162
0
120,777
L
Ao Kuang
Tazz_C21H30O2
Ao Kuang
18,257
5,830
152
13,516
32,632
18,462
936
16,559
16,073
75,736
13,329
L
17,670
8,598
0
7,818
18,227
8,604
1,859
10,542
7,685
0
94,909
W
Zhong Kui
TurboTronAU
Zhong Kui
14,503
1,840
0
7,253
17,521
15,247
4,236
2,593
14,928
99,444
10,916
W
Baron Samedi
WarDamnBham
Baron Samedi
8,726
1,456
2,306
5,208
26,692
34,440
776
11,831
14,861
39,541
0
L
Cthulhu
jbrucier
Cthulhu
19,557
1,085
1,027
2,869
26,333
37,553
220
10,630
15,703
65,945
0
L
Lancelot
xJoKrRx
Lancelot
12,074
2,022
0
4,914
24,091
11,379
0
7,035
17,056
0
67,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,784
Gold Earned
69,824
567
Minions Killed
771
0
Camps Cleared
0
2,119,680
Distance Traveled
2,412,076
15
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,272
587
236
9
0
494,115
3
L
Gilgamesh
11,317
435
141
5
0
375,960
2
W
Freya
13,905
535
165
6
0
502,910
11
W
Gilgamesh
14,291
550
137
5
0
534,381
7
L
Ao Kuang
11,709
450
135
5
0
393,272
2
L
Neith
11,562
445
137
5
0
401,252
1
W
Zhong Kui
13,552
521
184
7
0
454,298
7
W
Baron Samedi
12,804
492
49
2
0
426,372
13
L
Cthulhu
11,703
450
67
3
0
485,137
3
L
Lancelot
10,493
404
87
3
0
464,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role