Player Matchup

Persephone
Persephone
Cloak_Fam
Persephone
Level 44
God Stats
13W - 12L
1,555 SR
Queue Stats
184W - 167L
1,492 Elo+
Party 1
Rama
Rama
Invictical
Rama
Level 40
God Stats
3W - 4L
1,627 SR
Queue Stats
100W - 111L
1,463 Elo+
Party 3
Set
Set
Und3rArmour12846
Set
Level 82
God Stats
4W - 7L
1,520 SR
Queue Stats
799W - 778L
1,503 Elo+
Party 1
Geb
Geb
Wh1t3 T1g3R GEL
Geb
Level 87
God Stats
0W - 2L
1,242 SR
Queue Stats
141W - 144L
1,465 Elo+
Party 3
Mercury
Mercury
itsnixi
Mercury
Level 60
God Stats
4W - 4L
1,599 SR
Queue Stats
350W - 298L
1,519 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,488 Elo+

VS

Team Averages
Level 81
1,551 SR
1,501 Elo+
Serqet
Serqet
Givens43
Serqet
Level 159
God Stats
1W - 2L
1,699 SR
Queue Stats
137W - 127L
1,480 Elo+
Party 4
Anubis
Anubis
HardxCorpsxKali
Anubis
Level 153
God Stats
13W - 6L
1,465 SR
Queue Stats
121W - 130L
1,429 Elo+
Solo
Neith
Neith
JamesGuy_15
Neith
Level 28
God Stats
4W - 7L
1,290 SR
Queue Stats
89W - 71L
1,485 Elo+
Party 4
Nike
Nike
Loreslave
Nike
Level 49
God Stats
9W - 1L
1,737 SR
Queue Stats
30W - 23L
1,572 Elo+
Party 2
Ganesha
Ganesha
TheTalonOfGod
Ganesha
Level 18
God Stats
5W - 2L
1,566 SR
Queue Stats
8W - 9L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cloak_Fam
Persephone
14
1 / 3 / 3
8,625
507
13,826
11,568
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 2
7,519
442
4,270
11,089
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 0
9,073
534
8,413
12,007
10,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 2
7,339
432
5,634
18,364
13,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
itsnixi
Mercury
16
5 / 3 / 0
9,321
548
11,786
14,227
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Givens43
Serqet
16
9 / 0 / 1
9,871
581
9,244
12,523
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 4
9,806
577
9,268
16,787
9,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 5
9,040
532
13,046
7,967
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
15
0 / 0 / 2
9,058
533
8,069
14,714
15,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
13
0 / 4 / 10
8,267
486
5,999
14,869
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cloak_Fam
Persephone
1
3
3
0.83
W
Serqet
Givens43
Serqet
9
0
1
9.5
W
1
2
4
1.5
L
0
4
2
0.25
W
5
0
5
7.5
W
Nike
0
0
2
1
W
Ganesha
0
4
10
1.25
L
0
1
0
0
L
0
4
2
0.25
L
Mercury
itsnixi
Mercury
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
45,626
67,255
Taken
66,860
36,160
Mitigated
50,082
15,751
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cloak_Fam
Persephone
13,826
1,898
0
1,719
11,568
3,556
0
5,363
5,619
63,184
0
W
Serqet
Givens43
Serqet
9,244
960
0
5,428
12,523
5,904
0
1,090
11,433
0
67,476
W
9,268
364
0
10,554
16,787
9,338
815
9,617
7,170
93,277
0
L
4,270
3,600
0
3,051
11,089
3,365
0
3,486
7,416
0
42,541
W
13,046
4,838
0
3,043
7,967
4,064
1,286
2,709
5,258
0
80,322
W
Nike
8,069
1,473
0
750
14,714
15,769
0
938
13,776
0
76,622
W
Ganesha
5,999
1,163
0
1,433
14,869
15,007
119
5,106
9,763
19,700
0
L
8,413
3,810
0
5,713
12,007
10,040
786
0
12,007
0
78,929
L
5,634
1,495
1,637
2,881
18,364
13,413
0
4,558
13,806
32,186
0
L
Mercury
itsnixi
Mercury
11,786
5,599
0
750
14,227
5,786
0
1,860
12,003
0
91,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
46,042
499
Minions Killed
594
0
Camps Cleared
0
1,673,481
Distance Traveled
1,641,615
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,625
507
105
6
0
302,450
0
W
Serqet
9,871
581
128
8
0
397,231
3
W
Anubis
9,806
577
159
9
0
287,890
7
L
Rama
7,519
442
80
5
0
303,419
7
W
Neith
9,040
532
153
9
0
289,342
4
W
Nike
9,058
533
151
9
0
335,725
5
W
Ganesha
8,267
486
3
0
0
331,427
0
L
Set
9,073
534
151
9
0
323,991
1
L
Geb
7,339
432
29
2
0
305,327
3
L
Mercury
9,321
548
134
8
0
438,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role