Player Matchup

Fenrir
Fenrir
Bombsh311
Fenrir
Level 122
God Stats
0W - 2L
1,721 SR
Queue Stats
9W - 21L
999 Elo+
Party 2
Osiris
Osiris
Eugene07865
Osiris
Level 152
God Stats
1W - 2L
1,466 SR
Queue Stats
21W - 10L
1,704 Elo+
Party 3
Nu Wa
Nu Wa
LordDuDuHead
Nu Wa
Level 145
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 13L
1,144 Elo+
Party 2
Bacchus
Bacchus
Senkosan45
Bacchus
Level 122
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 2
Freya
Freya
iEragames
Freya
Level 160
God Stats
1W - 3L
1,493 SR
Queue Stats
19W - 12L
1,602 Elo+
Party 3
Team Averages
Level 140
1,556 SR
1,342 Elo+

VS

Team Averages
Level 106
1,581 SR
1,559 Elo+
Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RearedTundra53
Atlas
Level 95
God Stats
31W - 26L
1,643 SR
Queue Stats
99W - 104L
1,609 Elo+
Party 1
Freya
Freya
Shawty12inch
Freya
Level 126
God Stats
6W - 7L
1,510 SR
Queue Stats
258W - 233L
1,614 Elo+
Party 1
Poseidon
Poseidon
okblueshirt32
Poseidon
Level 80
God Stats
29W - 17L
1,750 SR
Queue Stats
93W - 72L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bombsh311
Fenrir
10
0 / 5 / 0
6,744
375
5,061
14,615
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
13
0 / 6 / 0
8,324
462
11,185
19,809
18,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 0
8,306
461
10,042
9,393
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Senkosan45
Bacchus
11
1 / 1 / 2
7,647
425
5,758
9,904
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
iEragames
Freya
16
3 / 2 / 2
9,251
514
11,858
13,388
5,744
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 0 / 2
9,817
545
15,685
19,596
15,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
 
Izanami
13
1 / 3 / 5
8,367
465
4,306
11,767
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 0 / 8
8,436
469
5,838
16,068
13,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 1
10,577
588
11,666
12,638
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
okblueshirt32
Poseidon
16
2 / 0 / 3
9,419
523
6,758
7,815
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
2
8
W
Izanami
 
Izanami
1
3
5
1.17
L
Fenrir
Bombsh311
Fenrir
0
5
0
0
L
Osiris
0
6
0
0
L
1
1
0
1
W
0
0
8
4
L
Bacchus
Senkosan45
Bacchus
1
1
2
2
W
5
2
1
2.75
L
Freya
iEragames
Freya
3
2
2
2
W
Poseidon
okblueshirt32
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
44,253
67,109
Taken
67,884
43,223
Mitigated
42,293
19,168
Healing
25,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,685
7,162
130
9,575
19,596
15,228
893
2,644
16,952
0
74,320
W
Izanami
 
Izanami
4,306
2,820
0
3,092
11,767
4,408
1,980
4,653
7,114
0
57,031
L
Fenrir
Bombsh311
Fenrir
5,061
946
0
3,198
14,615
5,570
0
3,262
11,289
0
30,097
L
Osiris
11,185
5,648
31
7,836
19,809
18,280
0
1,878
17,895
0
64,215
L
10,042
2,640
134
1,836
9,393
3,833
0
6,375
2,994
70,276
0
W
5,838
2,804
2,976
3,240
16,068
13,554
0
7,933
8,135
24,756
0
L
Bacchus
Senkosan45
Bacchus
5,758
1,581
0
1,798
9,904
9,796
377
4,118
5,526
13,915
0
W
11,666
4,623
0
5,873
12,638
5,601
269
8,167
4,471
86,790
0
L
Freya
iEragames
Freya
11,858
3,887
0
4,335
13,388
5,744
1,321
7,891
5,143
86,480
0
W
Poseidon
okblueshirt32
Poseidon
6,758
523
0
899
7,815
3,502
875
4,261
3,554
103,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
46,616
431
Minions Killed
599
0
Camps Cleared
0
1,691,592
Distance Traveled
1,596,486
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,817
545
132
7
0
268,033
2
W
Izanami
8,367
465
107
6
0
278,934
1
L
Fenrir
6,744
375
42
2
0
377,469
2
L
Osiris
8,324
462
113
6
0
312,284
4
L
Nu Wa
8,306
461
119
7
0
306,664
0
W
Atlas
8,436
469
25
1
0
357,505
5
L
Bacchus
7,647
425
19
1
0
375,321
0
W
Freya
10,577
588
157
9
0
317,071
5
L
Freya
9,251
514
138
8
0
319,854
3
W
Poseidon
9,419
523
178
10
0
374,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role