Player Matchup

Izanami
Izanami
JTxnk
Izanami
Level 131
God Stats
5W - 4L
1,694 SR
Queue Stats
43W - 47L
1,492 Elo+
Party 1
Ymir
Ymir
Onhest
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
QuingB
Cliodhna
Level 105
God Stats
4W - 3L
1,730 SR
Queue Stats
22W - 23L
1,547 Elo+
Party 1
Neith
Neith
TheAnarq
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeebRehab
Morgan Le Fay
Level 18
God Stats
6W - 3L
1,207 SR
Queue Stats
65W - 58L
1,526 Elo+
Party 1
Team Averages
Level 75
1,526 SR
1,507 Elo+

VS

Team Averages
Level 81
1,454 SR
1,483 Elo+
Fenrir
Fenrir
AdminSwampert
Fenrir
Level 147
God Stats
2W - 5L
1,495 SR
Queue Stats
187W - 172L
1,611 Elo+
Party 3
Merlin
Merlin
Cryoaegis
Merlin
Level 43
God Stats
1W - 5L
1,331 SR
Queue Stats
189W - 161L
1,471 Elo+
Party 2
Artemis
Artemis
Swimskim
Artemis
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 3
Poseidon
Poseidon
aahhhhhqhhq
Poseidon
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 75L
1,498 Elo+
Party 2
Mercury
Mercury
booker1012
Mercury
Level 49
God Stats
5W - 11L
1,443 SR
Queue Stats
25W - 44L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JTxnk
Izanami
20
10 / 3 / 4
13,460
673
25,328
21,115
11,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Onhest
Ymir
15
4 / 1 / 10
11,226
561
6,383
17,667
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
QuingB
Cliodhna
18
6 / 3 / 6
11,834
592
10,621
17,698
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
TheAnarq
Neith
16
2 / 5 / 4
11,053
553
8,308
13,776
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WeebRehab
Morgan Le Fay
18
4 / 1 / 2
11,171
559
7,347
10,779
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
10,554
528
17,914
27,011
28,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Cryoaegis
Merlin
16
1 / 4 / 3
9,794
490
12,210
11,005
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Swimskim
Artemis
15
1 / 6 / 1
8,955
448
6,469
13,269
4,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
aahhhhhqhhq
Poseidon
15
4 / 5 / 1
10,660
533
7,894
15,314
9,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
booker1012
Mercury
14
1 / 6 / 3
8,482
424
5,388
14,707
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
13
13
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Merlin
Cryoaegis
Merlin
1
4
3
0.63
W
Izanami
JTxnk
Izanami
10
3
4
4
W
Ymir
Onhest
Ymir
4
1
10
9
W
Cliodhna
QuingB
Cliodhna
6
3
6
3
L
Artemis
Swimskim
Artemis
1
6
1
0.25
W
Neith
TheAnarq
Neith
2
5
4
0.8
W
Morgan Le Fay
WeebRehab
Morgan Le Fay
4
1
2
5
L
Poseidon
aahhhhhqhhq
Poseidon
4
5
1
0.9
L
Mercury
booker1012
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,987
Damage
49,875
81,035
Taken
81,306
56,692
Mitigated
54,745
30,455
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,914
5,160
0
5,661
27,011
28,125
680
2,841
24,124
0
67,985
L
Merlin
Cryoaegis
Merlin
12,210
333
0
201
11,005
4,982
0
2,477
8,398
77,795
0
W
Izanami
JTxnk
Izanami
25,328
19,739
0
11,275
21,115
11,351
6,233
6,753
14,263
0
128,694
W
Ymir
Onhest
Ymir
6,383
1,700
0
1,978
17,667
23,506
352
4,119
13,360
41,896
0
W
Cliodhna
QuingB
Cliodhna
10,621
1,598
0
8,543
17,698
10,423
0
5,084
12,288
0
101,064
L
Artemis
Swimskim
Artemis
6,469
3,405
0
3,700
13,269
4,976
0
1,276
11,939
0
51,054
W
Neith
TheAnarq
Neith
8,308
3,021
0
4,323
13,776
6,204
1,277
55
13,721
0
71,261
W
Morgan Le Fay
WeebRehab
Morgan Le Fay
7,347
236
136
4,200
10,779
5,208
1,630
3,815
6,765
80,372
0
L
Poseidon
aahhhhhqhhq
Poseidon
7,894
1,585
1,259
1,624
15,314
9,274
804
2,975
12,161
58,739
0
L
Mercury
booker1012
Mercury
5,388
2,230
0
1,385
14,707
7,388
0
3,539
10,954
0
60,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
48,445
658
Minions Killed
490
0
Camps Cleared
0
1,934,436
Distance Traveled
1,913,353
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,554
528
101
5
0
347,242
2
L
Merlin
9,794
490
168
8
0
380,323
0
W
Izanami
13,460
673
210
11
0
347,721
10
W
Ymir
11,226
561
41
2
0
378,881
1
W
Cliodhna
11,834
592
134
7
0
486,680
3
L
Artemis
8,955
448
81
4
0
359,733
0
W
Neith
11,053
553
127
6
0
306,289
4
W
Morgan Le Fay
11,171
559
146
7
0
414,865
9
L
Poseidon
10,660
533
76
4
0
390,193
4
L
Mercury
8,482
424
64
3
0
435,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role