Player Matchup

Vulcan
Vulcan
DaBigKahuna87
Vulcan
Level 15
God Stats
2W - 0L
1,676 SR
Queue Stats
16W - 14L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zerakue
Tsukuyomi
Level 122
God Stats
3W - 1L
1,387 SR
Queue Stats
36W - 33L
1,384 Elo+
Party 1
Izanami
Izanami
bucs1206
Izanami
Level 62
God Stats
6W - 1L
1,797 SR
Queue Stats
33W - 28L
1,394 Elo+
Party 1
Team Averages
Level 66
1,620 SR
1,388 Elo+

VS

Team Averages
Level 33
1,451 SR
1,216 Elo+
Bakasura
Bakasura
Cadester2009
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,161 Elo+
Party 2
Odin
Odin
ExoticPeepXD
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 123L
1,254 Elo+
Party 2
Cupid
Cupid
ExoticWolfXD
Cupid
Level 20
God Stats
1W - 5L
1,352 SR
Queue Stats
15W - 35L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
9,515
680
8,600
6,684
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Zerakue
Tsukuyomi
16
12 / 2 / 9
11,320
809
19,054
10,651
5,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
bucs1206
Izanami
15
8 / 1 / 11
11,081
792
10,718
11,390
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cadester2009
Bakasura
12
0 / 12 / 4
8,500
607
1,485
17,260
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 3
9,687
692
7,702
15,294
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 8 / 2
9,169
655
10,117
16,325
6,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
5
6
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cadester2009
Bakasura
0
12
4
0.17
W
2
3
13
2.83
L
2
2
3
1.75
L
3
8
2
0.5
W
Tsukuyomi
Zerakue
Tsukuyomi
12
2
9
8.25
W
Izanami
bucs1206
Izanami
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,372
Damage
19,304
28,725
Taken
48,879
15,073
Mitigated
33,666
4,842
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cadester2009
Bakasura
1,485
867
0
519
17,260
10,523
0
4,266
12,994
0
9,862
W
8,600
2,810
0
270
6,684
3,128
144
113
6,561
21,881
0
L
7,702
913
0
1,133
15,294
16,320
0
2,030
13,264
0
23,461
L
10,117
6,288
75
2,085
16,325
6,823
0
2,466
13,859
0
30,818
W
Tsukuyomi
Zerakue
Tsukuyomi
19,054
6,013
0
1,251
10,651
5,424
42
300
10,176
0
58,085
W
Izanami
bucs1206
Izanami
10,718
7,615
0
3,321
11,390
6,521
1,988
0
11,335
0
28,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
27,356
140
Minions Killed
94
7
Camps Cleared
3
736,863
Distance Traveled
693,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,500
607
27
2
0
206,070
1
W
Vulcan
9,515
680
29
2
4
235,440
2
L
Odin
9,687
692
30
2
1
266,055
0
L
Cupid
9,169
655
37
3
2
221,826
0
W
Tsukuyomi
11,320
809
62
4
3
266,619
1
W
Izanami
11,081
792
49
4
0
234,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role