Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
JFree III
Sylvanus
Level 147
God Stats
8W - 11L
1,635 SR
Queue Stats
470W - 347L
1,603 Elo+
Party 3
Skadi
Skadi
Sirius774
Skadi
Level 55
God Stats
27W - 34L
1,434 SR
Queue Stats
250W - 260L
1,378 Elo+
Party 4
Merlin
Merlin
Tactix007
Merlin
Level 145
God Stats
3W - 2L
1,631 SR
Queue Stats
466W - 345L
1,591 Elo+
Party 3
Loki
Loki
killerkoo1aid
Loki
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 280L
1,345 Elo+
Party 3
Team Averages
Level 99
1,540 SR
1,483 Elo+

VS

Team Averages
Level 90
1,588 SR
1,509 Elo+
Osiris
Osiris
Alvinator1995
Osiris
Level 123
God Stats
0W - 1L
1,881 SR
Queue Stats
164W - 165L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
KanyesRightNut
Xbalanque
Level 58
God Stats
6W - 8L
1,613 SR
Queue Stats
386W - 358L
1,472 Elo+
Party 1
Lancelot
Lancelot
NardoGalla
Lancelot
Level 49
God Stats
1W - 1L
1,820 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Cabrakan
Cabrakan
Young__Gun_1995
Cabrakan
Level 148
God Stats
3W - 7L
1,301 SR
Queue Stats
401W - 397L
1,450 Elo+
Party 2
Eset
Eset
imafailurelol
Eset
Level 74
God Stats
0W - 2L
1,324 SR
Queue Stats
183W - 171L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 3
9,201
657
8,200
9,792
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JFree III
Sylvanus
10
2 / 0 / 7
7,673
548
3,983
13,378
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Sirius774
Skadi
13
4 / 4 / 4
8,591
614
6,324
9,702
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Tactix007
Merlin
13
7 / 1 / 3
8,571
612
12,481
7,435
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
6,410
458
2,861
12,121
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,469
534
6,022
12,124
12,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
KanyesRightNut
Xbalanque
13
4 / 3 / 1
7,680
549
7,060
10,556
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
NardoGalla
Lancelot
11
0 / 3 / 4
6,284
449
6,623
12,098
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
1 / 1 / 3
6,763
483
4,551
10,989
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 0
7,341
524
4,636
8,760
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
9
9
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
3
2.5
L
1
2
2
1
W
Sylvanus
JFree III
Sylvanus
2
0
7
5.5
L
Xbalanque
KanyesRightNut
Xbalanque
4
3
1
1.5
L
Lancelot
NardoGalla
Lancelot
0
3
4
0.67
W
Skadi
Sirius774
Skadi
4
4
4
1.5
W
Merlin
Tactix007
Merlin
7
1
3
8.5
L
Cabrakan
1
1
3
2.5
L
3
5
0
0.6
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
28,892
52,428
Taken
54,527
33,879
Mitigated
32,676
16,703
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,200
4,049
0
2,788
9,792
5,664
858
1,010
8,782
0
74,167
L
6,022
1,875
0
4,497
12,124
12,444
0
2,206
9,918
0
49,496
W
Sylvanus
JFree III
Sylvanus
3,983
1,087
3,175
3,555
13,378
15,172
26
2,111
11,267
20,557
0
L
Xbalanque
KanyesRightNut
Xbalanque
7,060
3,277
0
3,152
10,556
4,197
0
1,088
9,468
0
51,825
L
Lancelot
NardoGalla
Lancelot
6,623
1,257
0
1,808
12,098
4,583
0
3,843
8,255
0
40,985
W
Skadi
Sirius774
Skadi
6,324
2,646
159
1,809
9,702
4,355
1,176
33
9,669
0
54,043
W
Merlin
Tactix007
Merlin
12,481
1,565
0
1,213
7,435
3,640
0
2,993
4,442
69,975
0
L
Cabrakan
4,551
746
0
5,816
10,989
7,818
0
2,914
8,075
44,576
0
L
4,636
643
276
1,083
8,760
3,634
0
6,413
2,347
40,349
0
W
2,861
1,174
0
4,004
12,121
5,048
0
3,723
8,398
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
35,537
428
Minions Killed
411
0
Camps Cleared
0
1,356,284
Distance Traveled
1,370,120
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,201
657
147
11
0
268,603
8
L
Osiris
7,469
534
95
7
0
288,143
3
W
Sylvanus
7,673
548
23
2
0
269,456
5
L
Xbalanque
7,680
549
88
6
0
252,869
5
L
Lancelot
6,284
449
55
4
0
303,693
0
W
Skadi
8,591
614
106
8
0
254,305
2
W
Merlin
8,571
612
98
7
0
280,262
1
L
Cabrakan
6,763
483
85
6
0
268,938
2
L
Eset
7,341
524
88
6
0
256,477
2
W
Loki
6,410
458
54
4
0
283,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role