Player Matchup

Yu Huang
Yu Huang
Azronical
Yu Huang
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 40L
1,461 Elo+
Party 3
Xbalanque
Xbalanque
BestChoLoL
Xbalanque
Level 33
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 41L
1,461 Elo+
Party 3
Ratatoskr
Ratatoskr
Mylantson
Ratatoskr
Level 125
God Stats
15W - 3L
1,958 SR
Queue Stats
444W - 370L
1,609 Elo+
Party 2
Lancelot
Lancelot
Soyunaburrito
Lancelot
Level 13
God Stats
4W - 0L
1,951 SR
Queue Stats
9W - 2L
1,739 Elo+
Party 2
Horus
Horus
Valstrathe
Horus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 3
Team Averages
Level 49
1,682 SR
1,507 Elo+

VS

Team Averages
Level 72
1,493 SR
1,315 Elo+
Ymir
Ymir
BoxingCardshar2
Ymir
Level 84
God Stats
1W - 1L
1,434 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Horus
Horus
DidUForget
Horus
Level 39
God Stats
5W - 3L
1,549 SR
Queue Stats
307W - 396L
1,354 Elo+
Solo
Neith
Neith
Sasukegar
Neith
Level 7
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Fenrir
Fenrir
TheGrateBunk
Fenrir
Level 126
God Stats
4W - 8L
1,500 SR
Queue Stats
71W - 65L
1,240 Elo+
Party 1
Sol
Sol
aminaBosco
Sol
Level 104
God Stats
2W - 6L
1,246 SR
Queue Stats
40W - 34L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Azronical
Yu Huang
18
7 / 1 / 10
12,186
530
19,989
14,358
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
BestChoLoL
Xbalanque
16
1 / 0 / 6
9,953
433
11,067
15,981
7,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Mylantson
Ratatoskr
20
13 / 4 / 7
13,234
575
18,766
18,981
10,759
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Soyunaburrito
Lancelot
20
11 / 1 / 7
13,873
603
22,671
23,977
28,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Horus
16
2 / 0 / 4
9,348
406
3,639
9,964
9,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,702
378
7,469
17,656
22,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
15
0 / 7 / 0
8,925
388
4,907
19,660
22,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Neith
Sasukegar
Neith
14
0 / 4 / 2
9,508
413
8,405
12,372
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
2 / 11 / 2
10,572
460
9,256
26,797
13,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 9 / 2
10,976
477
15,116
23,757
10,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
34
Kills
5
6
Deaths
34
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Azronical
Yu Huang
7
1
10
12
W
Xbalanque
BestChoLoL
Xbalanque
1
0
6
4
L
1
3
1
0.5
L
Horus
0
7
0
0
W
Ratatoskr
Mylantson
Ratatoskr
13
4
7
4.13
L
Neith
Sasukegar
Neith
0
4
2
0.25
W
Lancelot
Soyunaburrito
Lancelot
11
1
7
14.5
L
Fenrir
2
11
2
0.27
W
Horus
2
0
4
4
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,132
Damage
45,153
83,261
Taken
100,242
63,024
Mitigated
75,718
33,593
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Azronical
Yu Huang
19,989
1,089
239
1,338
14,358
6,526
253
6,696
7,662
76,916
0
W
Xbalanque
BestChoLoL
Xbalanque
11,067
4,909
0
6,894
15,981
7,768
368
4,082
11,899
0
88,533
L
7,469
965
0
500
17,656
22,447
406
3,737
13,919
36,869
0
L
Horus
4,907
2,559
1,474
4,790
19,660
22,684
0
1,389
18,271
0
38,759
W
Ratatoskr
Mylantson
Ratatoskr
18,766
4,966
0
3,208
18,981
10,759
0
4,364
14,617
0
130,354
L
Neith
Sasukegar
Neith
8,405
2,147
0
2,309
12,372
6,533
2,186
1,814
10,558
0
71,266
W
Lancelot
Soyunaburrito
Lancelot
22,671
2,920
0
11,174
23,977
28,245
157
5,174
18,803
0
139,752
L
Fenrir
9,256
2,046
0
6,109
26,797
13,122
793
5,042
21,755
0
69,772
W
Horus
3,639
1,957
5,382
5,358
9,964
9,726
150
4,383
5,581
0
32,882
L
15,116
3,558
0
8,261
23,757
10,932
993
9,000
14,757
75,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
48,683
668
Minions Killed
424
0
Camps Cleared
0
2,311,559
Distance Traveled
2,046,211
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,186
530
118
5
0
438,305
0
W
Xbalanque
9,953
433
141
6
0
435,061
4
L
Ymir
8,702
378
35
2
0
438,333
5
L
Horus
8,925
388
65
3
0
411,506
3
W
Ratatoskr
13,234
575
176
8
0
482,178
0
L
Neith
9,508
413
112
5
0
393,816
1
W
Lancelot
13,873
603
199
9
0
461,861
2
L
Fenrir
10,572
460
95
4
0
421,041
1
W
Horus
9,348
406
34
1
0
494,154
9
L
Sol
10,976
477
117
5
0
381,515
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role