Player Matchup

Ullr
Ullr
Bronze V
Nikō
Ullr
Bronze V
Level 103
God Stats
4W - 2L
1,656 SR
Queue Stats
8W - 6L
1,436 MMR
Party 2
Vulcan
Vulcan
Bronze III
PATRICIONEITOR
Vulcan
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Khepri
Khepri
Bronze V
TheB1rdman
Khepri
Bronze V
Level 154
God Stats
1W - 0L
1,939 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 139
1,698 SR
1,457 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 48
1,547 SR
1,212 MMR
Vamana
Vamana
Bronze IV
BigFatNutsss
Vamana
Bronze IV
Level 45
God Stats
2W - 1L
1,520 SR
Queue Stats
3W - 6L
1,212 MMR
Party 1
Sol
Sol
Bronze IV
Ferrisve
Sol
Bronze IV
Level 38
God Stats
2W - 1L
1,674 SR
Queue Stats
3W - 6L
1,212 MMR
Party 1
Ares
Ares
Bronze IV
ScallyTempest
Ares
Bronze IV
Level 60
God Stats
1W - 2L
1,448 SR
Queue Stats
3W - 6L
1,212 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Nikō
Ullr
16
8 / 0 / 3
10,544
753
20,339
7,290
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 8
10,205
729
19,936
5,576
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
TheB1rdman
Khepri
13
0 / 0 / 12
9,969
712
5,458
11,434
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ZeusSobekOdinCu ChulainnThoth

VS

Bans
AchillesCupidAh Muzen CabMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 3 / 0
7,770
555
4,380
21,273
19,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 0
7,506
536
3,685
13,336
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 0
8,247
589
4,800
17,345
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
0
0
L
0
5
0
0
W
Ullr
Nikō
Ullr
8
0
3
9.5
W
4
0
8
8
L
0
4
0
0
W
Khepri
TheB1rdman
Khepri
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,733
Damage
12,865
24,300
Taken
51,954
19,077
Mitigated
43,819
6,239
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,380
1,274
253
5,075
21,273
19,276
0
10,149
10,685
0
27,571
L
3,685
477
0
1,431
13,336
6,082
0
5,643
7,379
22,806
1,898
W
Ullr
Nikō
Ullr
20,339
9,073
0
2,005
7,290
4,449
1,383
3,162
4,128
0
65,219
W
19,936
7,477
0
1,496
5,576
3,167
499
2,822
2,754
50,321
0
L
4,800
127
0
2,248
17,345
18,461
0
8,628
8,358
16,692
0
W
Khepri
TheB1rdman
Khepri
5,458
273
0
2,738
11,434
11,461
541
2,929
8,505
15,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
23,523
181
Minions Killed
121
10
Camps Cleared
3
839,476
Distance Traveled
789,025
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,770
555
63
5
2
276,708
4
L
Sol
7,506
536
43
3
0
231,968
3
W
Ullr
10,544
753
93
7
8
269,471
5
W
Vulcan
10,205
729
75
5
0
306,799
9
L
Ares
8,247
589
15
1
1
280,349
3
W
Khepri
9,969
712
13
1
2
263,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role