Player Matchup

Ymir
Ymir
TheSporeLord36
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,620 Elo+
Party 1
Mercury
Mercury
XXXytanfox
Mercury
Level 116
God Stats
1W - 1L
1,494 SR
Queue Stats
18W - 17L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
santigamer1827
Nu Wa
Level 146
God Stats
3W - 5L
1,418 SR
Queue Stats
92W - 87L
1,570 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,594 Elo+

VS

Team Averages
Level 131
1,543 SR
1,669 Elo+
Ra
Ra
RECKLSSxAFRO
Ra
Level 147
God Stats
3W - 3L
1,489 SR
Queue Stats
195W - 99L
1,702 Elo+
Party 2
Cthulhu
Cthulhu
Wraith4169
Cthulhu
Level 122
God Stats
7W - 3L
1,604 SR
Queue Stats
21W - 18L
1,614 Elo+
Party 2
Lancelot
Lancelot
XBabyJoeyX2534
Lancelot
Level 124
God Stats
1W - 1L
1,535 SR
Queue Stats
32W - 18L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,850
654
6,664
14,245
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XXXytanfox
Mercury
11
1 / 3 / 2
7,402
617
6,798
12,176
4,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 1
8,732
728
8,599
10,959
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,001
750
10,289
6,227
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wraith4169
Cthulhu
15
4 / 1 / 7
8,951
746
12,610
11,994
13,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
14
6 / 3 / 3
9,481
790
11,830
12,636
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
12
12
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
1
6
2
0.33
W
Cthulhu
Wraith4169
Cthulhu
4
1
7
7.5
W
Lancelot
6
3
3
2.5
L
Mercury
XXXytanfox
Mercury
1
3
2
0.67
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
34,729
37,380
Taken
30,857
17,703
Mitigated
22,520
2,676
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,289
826
2,313
1,313
6,227
3,137
270
4,516
1,711
42,354
0
L
6,664
898
0
736
14,245
8,727
0
9,094
4,631
18,715
0
W
Cthulhu
Wraith4169
Cthulhu
12,610
828
591
593
11,994
13,346
200
5,449
6,545
29,546
0
W
Lancelot
11,830
899
0
2,352
12,636
6,037
0
5,665
6,971
0
31,340
L
Mercury
XXXytanfox
Mercury
6,798
2,902
0
0
12,176
4,691
420
6,684
5,211
0
14,692
L
8,599
2,278
0
1,940
10,959
4,285
410
6,018
4,558
36,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
27,433
128
Minions Killed
164
4
Camps Cleared
7
646,527
Distance Traveled
708,074
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,001
750
69
6
3
229,378
5
L
Ymir
7,850
654
36
3
0
190,899
5
W
Cthulhu
8,951
746
50
4
0
233,813
4
W
Lancelot
9,481
790
45
4
4
244,883
2
L
Mercury
7,402
617
17
1
1
238,154
4
L
Nu Wa
8,732
728
75
6
3
217,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role