Player Matchup

Vulcan
Vulcan
Arrow Aquaa
Vulcan
Level 105
God Stats
7W - 4L
1,702 SR
Queue Stats
62W - 33L
1,595 Elo+
Party 2
Danzaburou
Danzaburou
SkinnedRoadkill
Danzaburou
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
37W - 32L
1,672 Elo+
Party 2
Atlas
Atlas
v3Styles
Atlas
Level 64
God Stats
30W - 16L
1,562 SR
Queue Stats
134W - 92L
1,587 Elo+
Party 2
Team Averages
Level 99
1,579 SR
1,618 Elo+

VS

Team Averages
Level 94
1,614 SR
1,701 Elo+
Awilix
Awilix
HunchoJJJ
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,709 Elo+
Party 1
Artemis
Artemis
OsamaBinLlapi
Artemis
Level 147
God Stats
3W - 4L
1,533 SR
Queue Stats
212W - 151L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
seg_23_
Baron Samedi
Level 7
God Stats
2W - 1L
1,808 SR
Queue Stats
3W - 1L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 5 / 8
12,039
708
13,667
11,679
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SkinnedRoadkill
Danzaburou
16
4 / 5 / 8
11,873
698
13,654
16,652
7,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
v3Styles
Atlas
19
8 / 1 / 8
13,780
811
20,088
25,697
40,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HunchoJJJ
Awilix
16
7 / 5 / 1
11,630
684
16,860
17,193
8,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
17
4 / 3 / 6
11,587
682
24,047
23,571
11,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
seg_23_
Baron Samedi
14
0 / 8 / 5
9,861
580
6,529
17,838
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
11
11
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
5
8
1.6
L
Awilix
HunchoJJJ
Awilix
7
5
1
1.5
L
Artemis
4
3
6
2.33
W
Danzaburou
SkinnedRoadkill
Danzaburou
4
5
8
1.6
L
Baron Samedi
seg_23_
Baron Samedi
0
8
5
0.31
W
Atlas
v3Styles
Atlas
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
47,436
54,028
Taken
58,602
52,979
Mitigated
28,055
10,597
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,667
3,692
0
460
11,679
4,961
713
418
11,261
56,566
0
L
Awilix
HunchoJJJ
Awilix
16,860
5,383
0
3,619
17,193
8,343
715
9,380
7,813
0
41,456
L
Artemis
24,047
13,908
0
10,921
23,571
11,206
1,133
14,099
9,472
0
71,321
W
Danzaburou
SkinnedRoadkill
Danzaburou
13,654
4,671
0
2,718
16,652
7,190
1,296
1,370
15,282
0
38,420
L
Baron Samedi
seg_23_
Baron Samedi
6,529
219
1,662
3,768
17,838
8,506
368
10,396
7,442
18,947
0
W
Atlas
v3Styles
Atlas
20,088
6,685
530
6,889
25,697
40,828
328
5,140
20,557
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
33,078
165
Minions Killed
191
5
Camps Cleared
7
909,507
Distance Traveled
843,281
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,039
708
89
5
3
291,393
3
L
Awilix
11,630
684
46
3
4
300,230
1
L
Artemis
11,587
682
109
6
2
281,080
0
W
Danzaburou
11,873
698
51
3
1
286,335
2
L
Baron Samedi
9,861
580
36
2
1
261,971
0
W
Atlas
13,780
811
25
1
1
331,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role