Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
PM_Tru-Cu-Lento
Hachiman
Level 32
God Stats
22W - 11L
1,577 SR
Queue Stats
81W - 59L
1,531 Elo+
Party 2
Anubis
Anubis
somnumvenator
Anubis
Level 86
God Stats
21W - 11L
1,643 SR
Queue Stats
503W - 277L
1,693 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,575 Elo+

VS

Team Averages
Level 35
1,417 SR
1,066 Elo+
Horus
Horus
CHEROSO3482
Horus
Level 65
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 8L
1,030 Elo+
Party 1
Atlas
Atlas
DruidaSlayer
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,084 Elo+
Party 1
Ymir
Ymir
MHSAKATA
Ymir
Level 14
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 5L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 13
8,193
910
8,427
9,327
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
4 / 0 / 11
7,896
877
6,105
1,806
695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 1 / 8
9,145
1,016
16,014
6,015
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,873
653
3,109
12,808
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 6 / 1
5,715
635
1,867
11,651
4,644
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
8
1 / 7 / 0
6,335
704
2,881
11,868
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
13
11.5
L
0
7
1
0.07
L
0
6
1
0.08
L
Ymir
1
7
0
0.14
W
Hachiman
4
0
11
9.5
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
7,857
17,148
Taken
36,327
11,699
Mitigated
18,928
5,411
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,427
2,149
0
1,645
9,327
7,955
246
2,434
6,692
100
22,797
L
3,109
1,297
160
1,190
12,808
6,838
0
5,941
6,686
0
12,475
L
1,867
251
0
0
11,651
4,644
0
3,497
8,034
13,990
0
L
Ymir
2,881
410
0
538
11,868
7,446
0
6,895
4,716
8,449
0
W
Hachiman
6,105
4,324
0
570
1,806
695
1,318
985
821
0
21,030
W
16,014
1,515
0
3,196
6,015
3,049
617
2,132
3,766
43,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
17,923
118
Minions Killed
63
8
Camps Cleared
1
514,588
Distance Traveled
411,269
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,193
910
28
3
4
190,233
4
L
Horus
5,873
653
28
3
1
159,102
1
L
Atlas
5,715
635
20
2
0
126,674
0
L
Ymir
6,335
704
15
2
0
125,493
0
W
Hachiman
7,896
877
36
4
2
162,224
5
W
Anubis
9,145
1,016
54
6
2
162,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role