Player Matchup

Rama
Rama
Bokita
Rama
Level 160
God Stats
15W - 0L
1,704 SR
Queue Stats
402W - 83L
1,950 Elo+
Party 1
Merlin
Merlin
Claritaaa
Merlin
Level 156
God Stats
7W - 1L
1,499 SR
Queue Stats
199W - 51L
1,923 Elo+
Party 1
Sylvanus
Sylvanus
GonzaDP
Sylvanus
Level 22
God Stats
29W - 11L
1,749 SR
Queue Stats
73W - 30L
1,609 Elo+
Party 1
Team Averages
Level 113
1,651 SR
1,828 Elo+

VS

Team Averages
Level 35
1,758 SR
1,578 Elo+
Jormungandr
Jormungandr
Capucim
Jormungandr
Level 28
God Stats
7W - 4L
1,780 SR
Queue Stats
74W - 33L
1,598 Elo+
Party 2
Hera
Hera
PauFino
Hera
Level 27
God Stats
3W - 2L
1,811 SR
Queue Stats
33W - 18L
1,573 Elo+
Party 2
Apollo
Apollo
monicadocrl
Apollo
Level 49
God Stats
12W - 8L
1,682 SR
Queue Stats
164W - 109L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bokita
Rama
19
12 / 3 / 6
13,650
853
24,679
17,349
8,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Claritaaa
Merlin
16
5 / 8 / 6
11,577
724
13,947
14,825
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
GonzaDP
Sylvanus
16
3 / 4 / 15
12,690
793
7,294
19,299
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capucim
Jormungandr
16
7 / 5 / 8
11,860
741
19,353
22,053
24,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
PauFino
Hera
15
3 / 5 / 10
10,823
676
10,254
9,339
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
5 / 10 / 9
10,835
677
14,070
22,090
8,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
20
Kills
15
15
Deaths
20
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
Bokita
Rama
12
3
6
5
L
Jormungandr
Capucim
Jormungandr
7
5
8
2.2
W
Merlin
Claritaaa
Merlin
5
8
6
1
W
Sylvanus
GonzaDP
Sylvanus
3
4
15
2.63
L
Hera
PauFino
Hera
3
5
10
1.6
L
Apollo
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
43,677
51,473
Taken
53,482
39,690
Mitigated
39,521
16,195
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bokita
Rama
24,679
20,849
0
4,246
17,349
8,081
2,601
9,814
7,053
0
63,395
L
Jormungandr
Capucim
Jormungandr
19,353
3,300
0
2,251
22,053
24,863
0
8,429
13,624
45,047
0
W
Merlin
Claritaaa
Merlin
13,947
326
0
250
14,825
6,477
108
8,339
6,069
52,066
0
W
Sylvanus
GonzaDP
Sylvanus
7,294
1,713
4,274
7,425
19,299
25,132
301
10,425
8,418
12,151
0
L
Hera
PauFino
Hera
10,254
2,062
0
521
9,339
5,902
379
4,538
4,801
39,219
0
L
Apollo
14,070
8,541
0
4,599
22,090
8,756
494
8,510
13,580
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
33,518
175
Minions Killed
177
10
Camps Cleared
3
795,812
Distance Traveled
835,810
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,650
853
95
6
4
277,966
3
L
Jormungandr
11,860
741
47
3
1
285,231
2
W
Merlin
11,577
724
72
5
6
249,888
2
W
Sylvanus
12,690
793
8
1
0
267,958
2
L
Hera
10,823
676
79
5
0
302,702
1
L
Apollo
10,835
677
51
3
2
247,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role