Player Matchup

Nu Wa
Nu Wa
Ioss you
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,237 Elo+
Party 2
Danzaburou
Danzaburou
MannyMercs
Danzaburou
Level 144
God Stats
0W - 3L
1,031 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
MinuteWhisper34
Gilgamesh
Level 125
God Stats
1W - 2L
1,685 SR
Queue Stats
48W - 69L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
jnhybvc310
Xing Tian
Level 95
God Stats
4W - 3L
1,455 SR
Queue Stats
115W - 92L
1,593 Elo+
Party 2
Thanatos
Thanatos
lnvaderZ1M
Thanatos
Level 143
God Stats
41W - 16L
1,706 SR
Queue Stats
59W - 35L
1,660 Elo+
Party 2
Team Averages
Level 114
1,475 SR
1,458 Elo+

VS

Team Averages
Level 132
1,602 SR
1,497 Elo+
Terra
Terra
FEMB0IDIG0
Terra
Level 126
God Stats
4W - 1L
1,619 SR
Queue Stats
111W - 134L
1,516 Elo+
Party 1
Arachne
Arachne
LPlusNoMaidens
Arachne
Level 123
God Stats
6W - 2L
1,695 SR
Queue Stats
148W - 174L
1,489 Elo+
Party 1
Khepri
Khepri
RedHeavenx
Khepri
Level 128
God Stats
108W - 103L
1,517 SR
Queue Stats
131W - 149L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
deadman0813
Yu Huang
Level 160
God Stats
19W - 33L
1,395 SR
Queue Stats
315W - 334L
1,481 Elo+
Solo
Danzaburou
Danzaburou
jakemiami
Danzaburou
Level 121
God Stats
7W - 3L
1,783 SR
Queue Stats
235W - 266L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ioss you
Nu Wa
16
0 / 3 / 1
10,387
611
18,028
9,230
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MannyMercs
Danzaburou
16
0 / 6 / 2
10,467
616
7,889
19,739
9,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MinuteWhisper34
Gilgamesh
17
0 / 4 / 2
10,669
628
8,611
19,993
12,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
jnhybvc310
Xing Tian
18
0 / 3 / 2
11,514
677
6,708
23,563
32,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
lnvaderZ1M
Thanatos
18
6 / 4 / 0
11,865
698
15,798
21,042
10,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
1 / 0 / 16
11,242
661
13,043
11,765
13,085
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 2 / 7
12,268
722
16,933
15,487
11,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
RedHeavenx
Khepri
18
1 / 2 / 11
12,101
712
10,418
21,040
27,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
deadman0813
Yu Huang
20
7 / 1 / 5
12,923
760
19,087
13,141
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
jakemiami
Danzaburou
19
3 / 1 / 11
12,265
721
14,601
12,656
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
20
20
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Terra
1
0
16
9
L
Nu Wa
Ioss you
Nu Wa
0
3
1
0.17
W
8
2
7
5.75
L
Danzaburou
MannyMercs
Danzaburou
0
6
2
0.17
L
Gilgamesh
MinuteWhisper34
Gilgamesh
0
4
2
0.25
W
Khepri
RedHeavenx
Khepri
1
2
11
3.25
W
Yu Huang
deadman0813
Yu Huang
7
1
5
9.5
W
Danzaburou
jakemiami
Danzaburou
3
1
11
8.5
L
Xing Tian
jnhybvc310
Xing Tian
0
3
2
0.33
L
Thanatos
lnvaderZ1M
Thanatos
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
74,082
93,567
Taken
74,089
68,907
Mitigated
64,305
19,558
Healing
24,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
13,043
827
4,259
3,426
11,765
13,085
271
4,388
7,377
31,075
0
L
Nu Wa
Ioss you
Nu Wa
18,028
5,129
0
473
9,230
3,905
0
2,298
6,932
50,025
0
W
16,933
11,898
0
4,994
15,487
11,830
2,049
6,753
8,734
0
38,901
L
Danzaburou
MannyMercs
Danzaburou
7,889
2,090
0
1,300
19,739
9,644
137
9,969
9,770
0
31,684
L
Gilgamesh
MinuteWhisper34
Gilgamesh
8,611
2,494
303
1,209
19,993
12,527
2,517
9,536
10,457
0
35,036
W
Khepri
RedHeavenx
Khepri
10,418
116
0
4,595
21,040
27,750
104
5,702
15,338
27,370
0
W
Yu Huang
deadman0813
Yu Huang
19,087
1,519
273
2,163
13,141
5,625
837
3,530
9,611
61,596
0
W
Danzaburou
jakemiami
Danzaburou
14,601
5,207
0
5,176
12,656
6,015
5,416
4,363
8,293
0
64,936
L
Xing Tian
jnhybvc310
Xing Tian
6,708
463
0
2,071
23,563
32,040
319
9,894
13,669
38,775
0
L
Thanatos
lnvaderZ1M
Thanatos
15,798
3,591
0
14,202
21,042
10,791
0
10,851
10,191
0
44,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
60,799
278
Minions Killed
300
0
Camps Cleared
0
1,554,525
Distance Traveled
1,711,769
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,242
661
35
2
0
364,227
0
L
Nu Wa
10,387
611
55
3
0
290,192
0
W
Arachne
12,268
722
42
2
0
329,081
2
L
Danzaburou
10,467
616
66
4
0
257,410
0
L
Gilgamesh
10,669
628
51
3
0
331,058
0
W
Khepri
12,101
712
25
1
0
354,287
3
W
Yu Huang
12,923
760
102
6
0
317,114
2
W
Danzaburou
12,265
721
96
6
0
347,060
0
L
Xing Tian
11,514
677
47
3
0
303,501
0
L
Thanatos
11,865
698
59
3
0
372,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role