Player Matchup

Baron Samedi
Baron Samedi
AR H8 Johnny
Baron Samedi
Level 13
God Stats
2W - 1L
1,684 SR
Queue Stats
10W - 14L
1,328 Elo+
Party 1
Shiva
Shiva
ARBakedPanda
Shiva
Level 13
God Stats
15W - 5L
1,691 SR
Queue Stats
39W - 42L
1,325 Elo+
Party 1
Zeus
Zeus
ARdrew122097
Zeus
Level 27
God Stats
4W - 0L
1,704 SR
Queue Stats
38W - 37L
1,326 Elo+
Party 1
Rama
Rama
JOSHR7621
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
Munkuriketto
Cthulhu
Level 12
God Stats
10W - 8L
1,454 SR
Queue Stats
23W - 22L
1,327 Elo+
Party 1
Team Averages
Level 35
1,607 SR
1,317 Elo+

VS

Team Averages
Level 89
1,553 SR
1,433 Elo+
Athena
Athena
CMCDaisy
Athena
Level 37
God Stats
20W - 27L
1,535 SR
Queue Stats
68W - 84L
1,459 Elo+
Party 2
Odin
Odin
IamDUnicorn
Odin
Level 60
God Stats
4W - 6L
1,633 SR
Queue Stats
86W - 111L
1,456 Elo+
Party 2
Merlin
Merlin
MyNinja0525
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 3
Xbalanque
Xbalanque
Teri_sa22
Xbalanque
Level 127
God Stats
14W - 10L
1,596 SR
Queue Stats
185W - 176L
1,379 Elo+
Solo
Aphrodite
Aphrodite
XxAyoSzNxX
Aphrodite
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AR H8 Johnny
Baron Samedi
17
1 / 1 / 18
10,352
1,035
8,747
8,489
4,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 19
11,425
1,143
16,926
13,212
12,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 15
11,592
1,159
32,703
10,450
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
17
5 / 1 / 14
10,440
1,044
18,693
13,708
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Munkuriketto
Cthulhu
17
6 / 0 / 17
12,044
1,204
12,939
17,324
22,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CMCDaisy
Athena
15
0 / 10 / 1
9,743
974
6,057
30,277
36,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 1
9,599
960
7,229
23,080
15,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
0 / 5 / 0
8,886
889
13,522
12,702
4,631
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Teri_sa22
Xbalanque
16
1 / 6 / 1
10,234
1,023
22,102
20,965
8,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
XxAyoSzNxX
Aphrodite
15
1 / 0 / 0
9,746
975
9,194
11,030
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
6
27
Kills
3
3
Deaths
27
83
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AR H8 Johnny
Baron Samedi
1
1
18
10
W
6
0
19
15.5
W
9
1
15
16.5
L
Athena
CMCDaisy
Athena
0
10
1
0.05
L
1
6
1
0.25
W
Rama
5
1
14
12
W
Cthulhu
Munkuriketto
Cthulhu
6
0
17
14.5
L
Merlin
0
5
0
0
L
Xbalanque
Teri_sa22
Xbalanque
1
6
1
0.25
L
Aphrodite
XxAyoSzNxX
Aphrodite
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,008
Damage
58,104
63,183
Taken
98,054
52,385
Mitigated
70,630
17,099
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AR H8 Johnny
Baron Samedi
8,747
934
1,357
1,642
8,489
4,992
0
2,468
6,021
24,927
0
W
16,926
5,770
2,375
1,721
13,212
12,997
0
7,119
6,093
0
27,917
W
32,703
8,510
864
676
10,450
5,018
0
5,415
5,035
55,803
0
L
Athena
CMCDaisy
Athena
6,057
2,192
0
787
30,277
36,372
0
15,719
14,558
16,234
0
L
7,229
1,794
0
475
23,080
15,252
0
11,957
11,123
0
19,752
W
Rama
18,693
16,112
320
3,346
13,708
6,442
0
4,740
8,968
0
33,726
W
Cthulhu
Munkuriketto
Cthulhu
12,939
1,334
1,791
3,007
17,324
22,936
0
9,031
7,711
23,168
0
L
Merlin
13,522
755
102
393
12,702
4,631
0
9,155
3,547
21,406
0
L
Xbalanque
Teri_sa22
Xbalanque
22,102
11,790
0
4,285
20,965
8,033
0
11,118
9,847
0
50,074
L
Aphrodite
XxAyoSzNxX
Aphrodite
9,194
1,271
4,967
5,791
11,030
6,342
0
6,440
4,590
31,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
48,208
194
Minions Killed
184
3
Camps Cleared
6
920,851
Distance Traveled
834,625
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,352
1,035
40
4
1
173,983
0
W
Shiva
11,425
1,143
27
3
1
192,411
2
W
Zeus
11,592
1,159
68
7
1
177,914
0
L
Athena
9,743
974
21
2
0
148,320
1
L
Odin
9,599
960
35
4
0
180,539
0
W
Rama
10,440
1,044
32
3
0
172,225
0
W
Cthulhu
12,044
1,204
27
3
0
204,318
0
L
Merlin
8,886
889
19
2
1
164,887
0
L
Xbalanque
10,234
1,023
61
6
4
163,173
1
L
Aphrodite
9,746
975
48
5
1
177,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role