Player Matchup

Chaac
Chaac
AdelardRoosevelt
Chaac
Level 63
God Stats
3W - 2L
1,692 SR
Queue Stats
10W - 17L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Makaveli_Seb
Baron Samedi
Level 128
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
luissilva202
Ymir
Level 139
God Stats
2W - 3L
1,469 SR
Queue Stats
35W - 39L
1,441 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,472 Elo+

VS

Team Averages
Level 72
1,612 SR
1,574 Elo+
Jormungandr
Jormungandr
BestSlimeSuu
Jormungandr
Level 77
God Stats
2W - 0L
1,657 SR
Queue Stats
25W - 11L
1,621 Elo+
Party 2
Chang'e
Chang'e
S N I V Y7520
Chang'e
Level 88
God Stats
7W - 3L
1,554 SR
Queue Stats
47W - 38L
1,487 Elo+
Party 2
Skadi
Skadi
xSilentV0idx
Skadi
Level 51
God Stats
3W - 1L
1,626 SR
Queue Stats
7W - 3L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,356
643
11,347
20,411
12,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Makaveli_Seb
Baron Samedi
12
1 / 6 / 0
8,056
620
10,218
11,763
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 0
7,562
582
5,499
17,955
20,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BestSlimeSuu
Jormungandr
15
3 / 0 / 9
10,275
790
13,892
14,798
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
16
6 / 0 / 10
10,546
811
13,841
12,839
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 2 / 9
10,543
811
16,098
12,868
6,524
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Jormungandr
BestSlimeSuu
Jormungandr
3
0
9
7.5
L
Baron Samedi
Makaveli_Seb
Baron Samedi
1
6
0
0.17
W
Chang'e
6
0
10
11
L
0
3
0
0
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
43,831
50,129
Taken
40,505
38,661
Mitigated
28,379
8,538
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,347
2,156
0
2,897
20,411
12,564
214
12,363
8,048
0
38,033
W
Jormungandr
BestSlimeSuu
Jormungandr
13,892
3,489
0
1,869
14,798
15,119
1,193
5,801
8,997
43,313
0
L
Baron Samedi
Makaveli_Seb
Baron Samedi
10,218
1,512
2,012
2,828
11,763
5,789
129
6,025
5,738
30,312
0
W
Chang'e
13,841
1,482
4,932
6,928
12,839
6,736
1,419
5,199
7,640
41,899
0
L
5,499
688
0
801
17,955
20,308
0
9,714
8,241
20,251
0
W
16,098
9,273
0
1,894
12,868
6,524
717
5,263
7,605
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
31,364
129
Minions Killed
152
5
Camps Cleared
5
628,090
Distance Traveled
711,382
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,356
643
51
4
3
202,300
1
W
Jormungandr
10,275
790
54
4
1
220,227
0
L
Baron Samedi
8,056
620
52
4
1
197,121
2
W
Chang'e
10,546
811
69
5
3
263,840
6
L
Ymir
7,562
582
26
2
1
228,669
4
W
Skadi
10,543
811
29
2
1
227,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role