Player Matchup

Kukulkan
Kukulkan
ChainSmokez
Kukulkan
Level 88
God Stats
4W - 1L
1,900 SR
Queue Stats
87W - 100L
1,471 Elo+
Solo
The Morrigan
The Morrigan
MManslaughterxx
The Morrigan
Level 119
God Stats
1W - 2L
1,721 SR
Queue Stats
61W - 73L
1,442 Elo+
Party 1
Ares
Ares
OGSourBean
Ares
Level 127
God Stats
0W - 2L
1,325 SR
Queue Stats
263W - 244L
1,535 Elo+
Solo
Tiamat
Tiamat
TheBloodywings
Tiamat
Level 147
God Stats
2W - 1L
1,603 SR
Queue Stats
72W - 84L
1,438 Elo+
Party 1
Freya
Freya
psidaNa
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,691 Elo+
Solo
Team Averages
Level 110
1,610 SR
1,515 Elo+

VS

Team Averages
Level 102
1,602 SR
1,448 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Horkerborn
Kumbhakarna
Level 119
God Stats
2W - 0L
1,689 SR
Queue Stats
29W - 35L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Joselitosqui
Zhong Kui
Level 88
God Stats
3W - 0L
1,821 SR
Queue Stats
456W - 440L
1,487 Elo+
Solo
Zeus
Zeus
PontiFLX MaxREP
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,424 Elo+
Party 2
He Bo
He Bo
SOS 3 Wolfman
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChainSmokez
Kukulkan
19
9 / 7 / 11
12,761
709
21,966
18,622
11,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
MManslaughterxx
The Morrigan
17
5 / 7 / 12
11,597
644
8,795
10,900
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 16
10,878
604
12,686
27,989
50,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 17
12,778
710
20,983
20,473
18,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
psidaNa
Freya
20
8 / 5 / 7
13,314
740
14,706
22,926
13,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
8 / 5 / 21
13,927
774
18,608
29,414
36,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Horkerborn
Kumbhakarna
20
7 / 6 / 15
13,301
739
8,932
24,981
40,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Joselitosqui
Zhong Kui
20
6 / 6 / 16
12,858
714
21,912
23,093
19,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 4 / 14
13,533
752
35,182
15,690
8,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 10
10,451
581
4,681
14,752
8,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
107
28
Kills
31
31
Deaths
29
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
5
21
3.7
L
Kukulkan
ChainSmokez
Kukulkan
9
7
11
2.07
W
Kumbhakarna
Horkerborn
Kumbhakarna
7
6
15
2.42
W
Zhong Kui
Joselitosqui
Zhong Kui
6
6
16
2.33
L
The Morrigan
MManslaughterxx
The Morrigan
5
7
12
1.57
L
1
8
16
1.13
W
9
4
14
4
W
1
8
10
0.75
L
5
4
17
3.38
L
Freya
psidaNa
Freya
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,136
Damage
89,315
100,910
Taken
107,930
99,711
Mitigated
113,450
33,876
Healing
37,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,608
8,250
5,799
11,544
29,414
36,433
1,623
19,763
9,651
1,815
30,484
L
Kukulkan
ChainSmokez
Kukulkan
21,966
2,278
1,203
2,940
18,622
11,927
1,296
11,662
6,960
41,616
0
W
Kumbhakarna
Horkerborn
Kumbhakarna
8,932
1,426
2,012
3,551
24,981
40,403
93
14,246
10,735
23,531
0
W
Zhong Kui
Joselitosqui
Zhong Kui
21,912
3,155
1,022
8,154
23,093
19,882
4,767
18,596
4,497
48,385
0
L
The Morrigan
MManslaughterxx
The Morrigan
8,795
1,147
1,456
1,042
10,900
6,079
625
6,996
3,748
15,893
0
L
12,686
591
374
2,381
27,989
50,199
0
18,759
9,230
15,375
0
W
35,182
3,372
1,025
2,532
15,690
8,561
2,009
13,653
2,037
71,808
0
W
4,681
869
35
1,526
14,752
8,171
431
12,887
1,865
12,392
0
L
20,983
2,568
1,943
8,390
20,473
18,379
1,376
16,589
3,884
51,834
0
L
Freya
psidaNa
Freya
14,706
4,626
3,155
10,992
22,926
13,127
478
17,383
5,543
27,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
64,070
167
Minions Killed
202
0
Camps Cleared
0
1,328,379
Distance Traveled
1,404,321
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,927
774
12
1
0
303,950
2
L
Kukulkan
12,761
709
50
3
0
264,275
1
W
Kumbhakarna
13,301
739
29
2
0
282,702
4
W
Zhong Kui
12,858
714
60
3
0
275,386
1
L
The Morrigan
11,597
644
17
1
0
239,713
0
L
Ares
10,878
604
2
0
0
257,730
2
W
Zeus
13,533
752
75
4
0
317,508
0
W
He Bo
10,451
581
26
1
0
224,775
0
L
Tiamat
12,778
710
60
3
0
308,467
1
L
Freya
13,314
740
38
2
0
258,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role