Player Matchup

Sobek
Sobek
CommanderJammer
Sobek
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Izanami
Izanami
LionHime
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Morgy
Osiris
Level 33
God Stats
5W - 2L
1,718 SR
Queue Stats
62W - 85L
1,395 Elo+
Solo
Lancelot
Lancelot
Rhivemi
Lancelot
Level 81
God Stats
2W - 4L
1,321 SR
Queue Stats
89W - 146L
1,370 Elo+
Party 2
Vulcan
Vulcan
vBLUSHv
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 2
Team Averages
Level 41
1,508 SR
1,394 Elo+

VS

Team Averages
Level 68
1,490 SR
1,450 Elo+
Thanatos
Thanatos
KraigShmurda
Thanatos
Level 135
God Stats
7W - 1L
1,509 SR
Queue Stats
68W - 58L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
Riddiri
Kukulkan
Level 17
God Stats
2W - 3L
1,368 SR
Queue Stats
19W - 20L
1,377 Elo+
Party 3
King Arthur
King Arthur
Togaman4b
King Arthur
Level 128
God Stats
10W - 9L
1,671 SR
Queue Stats
66W - 55L
1,592 Elo+
Party 3
Neith
Neith
kydk2424
Neith
Level 38
God Stats
14W - 21L
1,295 SR
Queue Stats
281W - 318L
1,349 Elo+
Solo
Ares
Ares
wackyrichape
Ares
Level 22
God Stats
7W - 3L
1,606 SR
Queue Stats
46W - 35L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,414
647
3,979
19,188
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LionHime
Izanami
15
0 / 2 / 1
8,453
650
6,303
6,640
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Morgy
Osiris
15
0 / 5 / 0
8,301
639
3,907
15,161
14,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Rhivemi
Lancelot
15
2 / 3 / 0
8,549
658
5,184
10,661
5,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
vBLUSHv
Vulcan
15
1 / 7 / 1
8,812
678
9,599
12,893
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KraigShmurda
Thanatos
17
2 / 1 / 14
10,369
798
6,037
7,880
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Riddiri
Kukulkan
18
7 / 1 / 13
11,361
874
20,220
8,739
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Togaman4b
King Arthur
18
11 / 0 / 11
11,226
864
14,469
10,107
11,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
kydk2424
Neith
17
4 / 1 / 8
10,540
811
4,897
7,864
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 14
10,349
796
7,132
13,418
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
3
Kills
24
24
Deaths
3
4
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Thanatos
KraigShmurda
Thanatos
2
1
14
9
L
Izanami
LionHime
Izanami
0
2
1
0.25
L
Osiris
Morgy
Osiris
0
5
0
0
L
Lancelot
Rhivemi
Lancelot
2
3
0
0.67
W
Kukulkan
Riddiri
Kukulkan
7
1
13
13.5
W
King Arthur
Togaman4b
King Arthur
11
0
11
16.5
W
Neith
kydk2424
Neith
4
1
8
8
L
Vulcan
vBLUSHv
Vulcan
1
7
1
0.21
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
52,755
64,543
Taken
48,008
50,970
Mitigated
38,741
7,541
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
407
0
2,396
19,188
20,876
0
8,306
10,345
16,614
0
W
Thanatos
KraigShmurda
Thanatos
6,037
1,340
0
6,258
7,880
4,880
1,129
2,000
5,880
0
32,771
L
Izanami
LionHime
Izanami
6,303
3,676
0
537
6,640
3,244
0
3,199
3,297
0
31,926
L
Osiris
Morgy
Osiris
3,907
1,194
0
1,799
15,161
14,820
540
5,311
9,320
0
23,804
L
Lancelot
Rhivemi
Lancelot
5,184
395
0
1,349
10,661
5,431
0
3,618
6,909
0
15,535
W
Kukulkan
Riddiri
Kukulkan
20,220
2,639
0
2,131
8,739
4,599
3,689
2,506
6,233
60,033
0
W
King Arthur
Togaman4b
King Arthur
14,469
887
0
1,031
10,107
11,259
846
2,565
7,542
0
28,899
W
Neith
kydk2424
Neith
4,897
1,994
0
3,491
7,864
3,942
6,994
3,129
4,735
0
36,442
L
Vulcan
vBLUSHv
Vulcan
9,599
2,492
0
1,460
12,893
6,599
324
5,537
6,989
29,031
0
W
7,132
443
0
3,878
13,418
14,061
421
3,378
8,840
23,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
53,845
188
Minions Killed
284
0
Camps Cleared
0
1,243,972
Distance Traveled
1,332,689
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,414
647
25
2
0
234,220
0
W
Thanatos
10,369
798
54
4
0
303,972
0
L
Izanami
8,453
650
53
4
0
235,107
0
L
Osiris
8,301
639
34
3
0
241,145
4
L
Lancelot
8,549
658
20
2
0
293,709
1
W
Kukulkan
11,361
874
96
7
0
263,238
1
W
King Arthur
11,226
864
33
3
0
267,917
0
W
Neith
10,540
811
70
5
0
221,829
3
L
Vulcan
8,812
678
56
4
0
239,791
0
W
Ares
10,349
796
31
2
0
275,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role