Player Matchup

Ares
Ares
DripEren
Ares
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 26L
1,347 Elo+
Party 1
Charybdis
Charybdis
JoeBeadin
Charybdis
Level 98
God Stats
0W - 2L
1,392 SR
Queue Stats
16W - 26L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
WeebishFiend
Kukulkan
Level 113
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1
Team Averages
Level 85
1,328 SR
1,280 Elo+

VS

Team Averages
Level 88
1,579 SR
1,530 Elo+
Eset
Eset
BETER127
Eset
Level 106
God Stats
3W - 0L
1,737 SR
Queue Stats
16W - 15L
1,530 Elo+
Party 2
Ymir
Ymir
InAirplaneMode
Ymir
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,530 Elo+
Party 2
Osiris
Osiris
RapperDaBaby999
Osiris
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 5 / 1
6,630
663
3,474
14,676
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
JoeBeadin
Charybdis
10
2 / 4 / 0
7,223
722
6,818
7,542
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WeebishFiend
Kukulkan
12
3 / 4 / 2
7,926
793
8,421
6,841
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
4 / 2 / 9
8,214
821
10,228
10,871
5,002
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 10
8,065
807
7,178
15,450
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 5
9,709
971
8,802
11,587
11,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
13
13
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
4
2
9
4.25
L
Ares
0
5
1
0.1
W
1
2
10
3
L
Charybdis
JoeBeadin
Charybdis
2
4
0
0.5
W
8
1
5
10.5
L
Kukulkan
WeebishFiend
Kukulkan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
26,208
29,059
Taken
37,908
22,165
Mitigated
32,973
3,830
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,228
1,062
1,987
2,893
10,871
5,002
871
3,388
7,483
33,618
0
L
Ares
3,474
225
0
3,188
14,676
13,522
139
8,527
6,149
7,450
0
W
7,178
1,816
0
1,277
15,450
16,563
331
5,001
10,449
20,343
0
L
Charybdis
JoeBeadin
Charybdis
6,818
2,208
0
522
7,542
4,435
116
4,113
3,429
0
18,673
W
8,802
3,460
1,596
1,730
11,587
11,408
1,113
3,836
7,751
0
15,722
L
Kukulkan
WeebishFiend
Kukulkan
8,421
1,292
0
120
6,841
4,208
708
4,995
1,846
30,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,779
Gold Earned
25,988
100
Minions Killed
98
3
Camps Cleared
6
474,359
Distance Traveled
569,285
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,214
821
67
7
3
181,443
0
L
Ares
6,630
663
8
1
0
167,614
3
W
Ymir
8,065
807
23
2
1
184,093
3
L
Charybdis
7,223
722
30
3
3
159,133
4
W
Osiris
9,709
971
8
1
2
203,749
3
L
Kukulkan
7,926
793
62
6
0
147,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role