Player Matchup

Lancelot
Lancelot
HeiNeKenZ14
Lancelot
Level 156
God Stats
5W - 5L
1,795 SR
Queue Stats
270W - 185L
1,692 Elo+
Party 1
Mulan
Mulan
Punkeke
Mulan
Level 130
God Stats
29W - 14L
1,586 SR
Queue Stats
189W - 131L
1,687 Elo+
Party 1
Yu Huang
Yu Huang
VENTTEXX
Yu Huang
Level 146
God Stats
3W - 3L
1,499 SR
Queue Stats
100W - 56L
1,668 Elo+
Party 1
Team Averages
Level 144
1,627 SR
1,682 Elo+

VS

Team Averages
Level 35
1,568 SR
1,588 Elo+
Kuzenbo
Kuzenbo
Capucim
Kuzenbo
Level 28
God Stats
15W - 8L
1,625 SR
Queue Stats
74W - 33L
1,609 Elo+
Party 2
Discordia
Discordia
PauFino
Discordia
Level 27
God Stats
2W - 3L
1,434 SR
Queue Stats
33W - 18L
1,585 Elo+
Party 2
Medusa
Medusa
monicadocrl
Medusa
Level 49
God Stats
27W - 17L
1,644 SR
Queue Stats
164W - 109L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HeiNeKenZ14
Lancelot
17
7 / 2 / 3
11,053
790
17,783
18,616
9,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Punkeke
Mulan
14
1 / 4 / 6
9,663
690
11,418
18,331
16,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
VENTTEXX
Yu Huang
16
3 / 1 / 8
10,506
750
18,194
13,596
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Capucim
Kuzenbo
15
4 / 2 / 3
9,446
675
13,867
22,387
36,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
PauFino
Discordia
13
1 / 4 / 6
8,952
639
10,373
10,290
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
13
2 / 5 / 5
9,436
674
17,108
20,019
9,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
7
7
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Capucim
Kuzenbo
4
2
3
2.75
W
Lancelot
HeiNeKenZ14
Lancelot
7
2
3
4.25
L
Discordia
PauFino
Discordia
1
4
6
1
W
Mulan
Punkeke
Mulan
1
4
6
1
W
Yu Huang
VENTTEXX
Yu Huang
3
1
8
7
L
Medusa
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
41,348
50,543
Taken
52,696
32,722
Mitigated
52,697
16,623
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Capucim
Kuzenbo
13,867
5,384
0
1,190
22,387
36,144
0
6,518
15,432
25,304
0
W
Lancelot
HeiNeKenZ14
Lancelot
17,783
3,591
0
7,273
18,616
9,432
826
8,882
9,428
0
68,483
L
Discordia
PauFino
Discordia
10,373
257
0
121
10,290
7,196
0
4,156
5,850
26,412
0
W
Mulan
Punkeke
Mulan
11,418
1,672
13
3,197
18,331
16,957
196
8,207
9,610
0
26,025
W
Yu Huang
VENTTEXX
Yu Huang
18,194
1,468
232
5,908
13,596
6,333
1,393
6,548
6,740
43,084
0
L
Medusa
17,108
7,678
0
4,021
20,019
9,357
92
6,720
12,971
0
47,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
27,834
189
Minions Killed
146
9
Camps Cleared
5
826,434
Distance Traveled
830,857
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,446
675
16
1
0
303,595
5
W
Lancelot
11,053
790
108
8
4
300,764
6
L
Discordia
8,952
639
50
4
3
275,683
3
W
Mulan
9,663
690
28
2
3
269,919
3
W
Yu Huang
10,506
750
53
4
2
255,751
4
L
Medusa
9,436
674
80
6
2
251,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role