Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Housedshea
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 84L
1,625 Elo+
Party 1
Fenrir
Fenrir
KickRocksFoo795
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,621 Elo+
Party 1
Thor
Thor
jimmyistimmy
Thor
Level 45
God Stats
9W - 2L
1,781 SR
Queue Stats
55W - 44L
1,580 Elo+
Party 2
Yemoja
Yemoja
nosmurfhere001
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,694 Elo+
Party 2
Team Averages
Level 58
1,556 SR
1,604 Elo+

VS

Team Averages
Level 86
1,598 SR
1,556 Elo+
Kukulkan
Kukulkan
Vnzla_Ivanetto
Kukulkan
Level 29
God Stats
1W - 3L
1,591 SR
Queue Stats
10W - 13L
1,513 Elo+
Party 3
Vulcan
Vulcan
WaifuExploiter
Vulcan
Level 128
God Stats
0W - 2L
1,427 SR
Queue Stats
141W - 132L
1,612 Elo+
Party 3
Charybdis
Charybdis
alder1234567890
Charybdis
Level 126
God Stats
1W - 1L
1,793 SR
Queue Stats
56W - 58L
1,545 Elo+
Party 3
Lancelot
Lancelot
diego4070
Lancelot
Level 130
God Stats
5W - 3L
1,627 SR
Queue Stats
126W - 105L
1,582 Elo+
Party 3
Xing Tian
Xing Tian
perclover1890
Xing Tian
Level 17
God Stats
2W - 2L
1,551 SR
Queue Stats
21W - 9L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 0 / 3
8,644
617
8,539
7,422
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Housedshea
Heimdallr
14
0 / 1 / 3
8,093
578
4,334
10,608
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 3
7,941
567
8,738
12,591
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 5
7,334
524
7,128
11,046
4,534
14
2 / 0 / 1
8,032
574
7,340
7,972
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 5 / 1
6,871
491
1,751
8,065
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
7,547
539
7,173
7,211
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
alder1234567890
Charybdis
10
1 / 4 / 0
6,590
471
4,688
11,638
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
diego4070
Lancelot
11
0 / 4 / 1
6,599
471
7,164
13,987
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
perclover1890
Xing Tian
8
0 / 1 / 1
6,116
437
5,308
8,438
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
2
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
3
8.5
W
Heimdallr
Housedshea
Heimdallr
0
1
3
1.5
W
4
1
3
5.5
L
Kukulkan
0
5
1
0.1
L
1
3
0
0.33
L
Charybdis
alder1234567890
Charybdis
1
4
0
0.25
L
Lancelot
diego4070
Lancelot
0
4
1
0.13
W
4
1
5
6.5
W
2
0
1
2.5
L
Xing Tian
perclover1890
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
26,084
49,639
Taken
49,339
22,169
Mitigated
21,257
22,157
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,539
253
710
2,712
7,422
3,853
738
2,160
5,262
67,866
0
W
Heimdallr
Housedshea
Heimdallr
4,334
1,406
0
4,417
10,608
4,513
1,453
6,385
4,223
0
65,198
W
8,738
1,733
0
5,790
12,591
5,514
0
1,535
11,056
0
57,478
L
Kukulkan
1,751
175
0
0
8,065
3,115
0
3,785
4,280
39,308
0
L
7,173
1,206
0
604
7,211
3,221
339
0
7,211
56,014
0
L
Charybdis
alder1234567890
Charybdis
4,688
2,989
0
4,354
11,638
4,052
0
5,833
5,805
0
44,806
L
Lancelot
diego4070
Lancelot
7,164
2,064
0
4,698
13,987
5,210
0
3,526
10,461
0
49,981
W
7,128
1,422
0
2,573
11,046
4,534
0
3,716
7,330
0
34,866
W
7,340
2,043
620
5,335
7,972
3,755
0
436
7,536
60,642
0
L
Xing Tian
perclover1890
Xing Tian
5,308
347
0
1,912
8,438
5,659
120
2,735
5,703
19,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
33,723
500
Minions Killed
382
0
Camps Cleared
0
1,345,154
Distance Traveled
1,353,053
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,644
617
120
9
0
246,972
2
W
Heimdallr
8,093
578
126
9
0
250,427
3
W
Fenrir
7,941
567
88
6
0
318,096
1
L
Kukulkan
6,871
491
87
6
0
254,264
3
L
Vulcan
7,547
539
97
7
0
264,401
4
L
Charybdis
6,590
471
82
6
0
230,502
2
L
Lancelot
6,599
471
96
7
0
307,685
3
W
Thor
7,334
524
51
4
0
277,494
2
W
Yemoja
8,032
574
115
8
0
252,165
0
L
Xing Tian
6,116
437
20
1
0
296,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role