Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Carlos3436
Bacchus
Level 125
God Stats
5W - 3L
1,822 SR
Queue Stats
508W - 542L
1,478 Elo+
Solo
Ravana
Ravana
DarkSerenade18
Ravana
Level 101
God Stats
6W - 6L
1,402 SR
Queue Stats
555W - 554L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
GU xRebel
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,421 Elo+
Solo
Cernunnos
Cernunnos
XOmniEliteX
Cernunnos
Level 74
God Stats
15W - 8L
1,615 SR
Queue Stats
109W - 100L
1,471 Elo+
Solo
Team Averages
Level 88
1,568 SR
1,476 Elo+

VS

Team Averages
Level 127
1,504 SR
1,419 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ICQLUS
Neith
Level 149
God Stats
14W - 15L
1,444 SR
Queue Stats
153W - 157L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Mr Boowee
Jing Wei
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 109L
1,546 Elo+
Solo
Nox
Nox
RedRoses1234
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,064 Elo+
Solo
Lancelot
Lancelot
cotyce
Lancelot
Level 151
God Stats
50W - 54L
1,576 SR
Queue Stats
998W - 1,039L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 1 / 11
11,286
1,129
17,870
8,799
4,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Carlos3436
Bacchus
17
2 / 6 / 14
10,962
1,096
9,687
20,964
27,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 6 / 16
10,326
1,033
9,214
11,188
6,171
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GU xRebel
Sun Wukong
18
6 / 0 / 16
12,093
1,209
13,168
11,396
10,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
XOmniEliteX
Cernunnos
18
12 / 4 / 9
13,679
1,368
33,741
20,863
10,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

209

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 5 / 8
11,445
1,145
10,668
22,297
21,947
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ICQLUS
Neith
16
3 / 5 / 6
10,757
1,076
15,687
14,389
6,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
Mr Boowee
Jing Wei
17
5 / 3 / 8
11,321
1,132
13,781
13,366
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 11
9,880
988
8,573
14,627
7,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
cotyce
Lancelot
16
4 / 6 / 6
11,327
1,133
19,460
23,268
19,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
25
Kills
17
17
Deaths
25
66
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
11
8.5
L
Mulan
 
Mulan
5
5
8
1.8
W
Bacchus
Carlos3436
Bacchus
2
6
14
1.5
W
2
6
16
1.67
W
Sun Wukong
GU xRebel
Sun Wukong
6
0
16
14
L
Neith
ICQLUS
Neith
3
5
6
1.2
L
Jing Wei
Mr Boowee
Jing Wei
5
3
8
3
L
0
6
11
0.92
W
Cernunnos
XOmniEliteX
Cernunnos
12
4
9
4.13
L
Lancelot
cotyce
Lancelot
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,680
Damage
68,169
73,210
Taken
87,947
59,486
Mitigated
61,869
14,239
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,870
535
0
3,260
8,799
4,716
0
645
8,154
47,899
0
L
Mulan
 
Mulan
10,668
1,377
252
857
22,297
21,947
0
6,867
15,430
0
26,582
W
Bacchus
Carlos3436
Bacchus
9,687
2,073
919
1,263
20,964
27,715
0
3,245
17,719
13,914
0
W
9,214
2,250
0
493
11,188
6,171
0
1,815
9,373
0
16,266
W
Sun Wukong
GU xRebel
Sun Wukong
13,168
2,888
0
3,170
11,396
10,116
0
2,089
9,307
0
30,584
L
Neith
ICQLUS
Neith
15,687
5,550
360
671
14,389
6,888
0
4,326
10,063
0
38,698
L
Jing Wei
Mr Boowee
Jing Wei
13,781
12,704
0
1,188
13,366
5,955
0
3,353
10,013
0
31,870
L
8,573
1,029
260
157
14,627
7,147
0
6,926
7,701
15,011
0
W
Cernunnos
XOmniEliteX
Cernunnos
33,741
22,143
0
5,134
20,863
10,768
0
779
20,084
0
50,818
L
Lancelot
cotyce
Lancelot
19,460
3,347
0
843
23,268
19,932
0
6,085
17,183
0
34,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
54,730
182
Minions Killed
178
9
Camps Cleared
8
957,212
Distance Traveled
973,403
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,286
1,129
73
7
0
189,707
0
L
Mulan
11,445
1,145
30
3
0
198,616
0
W
Bacchus
10,962
1,096
4
0
0
183,253
1
W
Ravana
10,326
1,033
14
1
2
172,198
0
W
Sun Wukong
12,093
1,209
43
4
3
218,631
0
L
Neith
10,757
1,076
56
6
2
168,968
0
L
Jing Wei
11,321
1,132
41
4
1
209,140
0
L
Nox
9,880
988
22
2
1
178,218
0
W
Cernunnos
13,679
1,368
48
5
4
193,423
1
L
Lancelot
11,327
1,133
29
3
4
218,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role