Player Matchup

Baron Samedi
Baron Samedi
ThicccSlippems
Baron Samedi
Level 120
God Stats
8W - 2L
1,819 SR
Queue Stats
189W - 144L
1,574 Elo+
Party 1
Tyr
Tyr
Withakay
Tyr
Level 113
God Stats
12W - 6L
1,595 SR
Queue Stats
120W - 77L
1,628 Elo+
Party 1
Charybdis
Charybdis
weebcloudz
Charybdis
Level 106
God Stats
1W - 0L
1,718 SR
Queue Stats
23W - 23L
1,764 Elo+
Party 1
Team Averages
Level 113
1,711 SR
1,655 Elo+

VS

Team Averages
Level 111
1,685 SR
1,791 Elo+
Ullr
Ullr
Bones
Ullr
Level 159
God Stats
3W - 2L
1,736 SR
Queue Stats
666W - 254L
1,933 Elo+
Party 2
Anubis
Anubis
Scorpio
Anubis
Level 150
God Stats
7W - 4L
1,818 SR
Queue Stats
349W - 121L
1,939 Elo+
Party 2
Gilgamesh
Gilgamesh
WaveYG
Gilgamesh
Level 25
God Stats
15W - 4L
1,500 SR
Queue Stats
150W - 53L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThicccSlippems
Baron Samedi
19
6 / 7 / 6
14,218
711
18,300
21,832
9,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 7
13,326
666
15,119
18,649
27,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
weebcloudz
Charybdis
19
2 / 4 / 8
14,011
701
12,007
18,502
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bones
Ullr
19
5 / 4 / 5
14,009
700
18,723
20,102
9,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Scorpio
Anubis
19
6 / 4 / 5
13,645
682
23,260
16,322
16,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
WaveYG
Gilgamesh
15
1 / 5 / 6
11,976
599
6,649
16,069
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
12
12
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
Bones
Ullr
5
4
5
1.88
L
Anubis
Scorpio
Anubis
6
4
5
2.13
W
Baron Samedi
ThicccSlippems
Baron Samedi
6
7
6
1.29
L
Gilgamesh
WaveYG
Gilgamesh
1
5
6
0.8
W
5
1
7
8.5
W
Charybdis
weebcloudz
Charybdis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
48,632
58,983
Taken
52,493
44,173
Mitigated
42,361
19,331
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Bones
Ullr
18,723
5,717
0
3,197
20,102
9,597
421
4,887
15,215
0
54,590
L
Anubis
Scorpio
Anubis
23,260
2,329
0
4,412
16,322
16,695
433
6,616
9,706
70,426
0
W
Baron Samedi
ThicccSlippems
Baron Samedi
18,300
1,061
1,944
6,091
21,832
9,782
234
10,264
11,369
61,817
0
L
Gilgamesh
WaveYG
Gilgamesh
6,649
1,766
0
511
16,069
16,069
0
7,144
8,925
0
12,588
W
15,119
1,210
0
7,695
18,649
27,062
279
5,165
12,961
0
34,984
W
Charybdis
weebcloudz
Charybdis
12,007
6,530
0
3,601
18,502
7,329
1,959
8,337
10,125
0
75,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
39,630
216
Minions Killed
205
9
Camps Cleared
9
1,098,848
Distance Traveled
1,007,315
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,009
700
90
5
3
365,263
5
L
Anubis
13,645
682
107
5
6
324,996
0
W
Baron Samedi
14,218
711
72
4
2
324,804
3
L
Gilgamesh
11,976
599
8
0
0
317,056
6
W
Tyr
13,326
666
31
2
1
428,151
4
W
Charybdis
14,011
701
113
6
6
345,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role