Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Byakuya264
Izanami
Level 64
God Stats
3W - 6L
1,485 SR
Queue Stats
224W - 274L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Dèity
Baron Samedi
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 97L
1,512 Elo+
Party 3
Mercury
Mercury
Sl2ther
Mercury
Level 48
God Stats
5W - 5L
1,725 SR
Queue Stats
68W - 38L
1,473 Elo+
Party 3
Pele
Pele
Tequemoelcalzon
Pele
Level 78
God Stats
8W - 8L
1,609 SR
Queue Stats
449W - 528L
1,467 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,475 Elo+

VS

Team Averages
Level 77
1,450 SR
1,474 Elo+
Horus
Horus
DDMaster211
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,518 Elo+
Party 1
Arachne
Arachne
NakedSamurai
Arachne
Level 47
God Stats
3W - 2L
1,334 SR
Queue Stats
75W - 54L
1,520 Elo+
Solo
Freya
Freya
Weeblet420
Freya
Level 100
God Stats
14W - 10L
1,625 SR
Queue Stats
76W - 69L
1,518 Elo+
Party 1
Mulan
Mulan
Wesker539
Mulan
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 1
Yu Huang
Yu Huang
thatdonutkid
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 114L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 2
8,047
402
5,863
17,191
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Byakuya264
Izanami
15
1 / 7 / 0
9,448
472
7,084
14,158
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Dèity
Baron Samedi
11
2 / 5 / 1
8,413
421
5,404
11,303
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sl2ther
Mercury
17
7 / 5 / 1
10,708
535
15,073
16,120
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 4
10,023
501
16,654
26,850
18,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,872
494
7,036
16,169
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
NakedSamurai
Arachne
17
6 / 4 / 2
10,731
537
11,817
18,682
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
17
13 / 1 / 4
11,294
565
20,117
13,741
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Wesker539
Mulan
15
1 / 4 / 5
9,732
487
13,237
19,185
16,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
thatdonutkid
Yu Huang
19
4 / 1 / 6
11,628
581
9,381
10,744
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
26
26
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
L
Izanami
Byakuya264
Izanami
1
7
0
0.14
W
2
2
10
3.5
L
Baron Samedi
Dèity
Baron Samedi
2
5
1
0.5
W
Arachne
NakedSamurai
Arachne
6
4
2
1.75
L
Mercury
Sl2ther
Mercury
7
5
1
1.5
L
2
4
4
1
W
Freya
13
1
4
15
W
Mulan
Wesker539
Mulan
1
4
5
0.88
W
Yu Huang
thatdonutkid
Yu Huang
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
61,588
85,622
Taken
78,521
50,078
Mitigated
57,407
22,332
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,863
935
0
2,612
17,191
14,310
56
9,201
7,990
28,387
0
L
Izanami
Byakuya264
Izanami
7,084
4,474
0
3,511
14,158
5,102
1,560
7,345
6,813
0
83,386
W
7,036
3,123
1,011
5,979
16,169
17,592
280
2,801
13,368
0
33,904
L
Baron Samedi
Dèity
Baron Samedi
5,404
234
5
3,289
11,303
5,419
0
6,090
5,213
42,345
0
W
Arachne
NakedSamurai
Arachne
11,817
6,944
0
8,255
18,682
10,869
865
1,040
17,642
0
101,717
L
Mercury
Sl2ther
Mercury
15,073
10,297
0
330
16,120
6,935
0
5,939
10,181
0
92,364
L
16,654
6,812
0
12,585
26,850
18,312
996
923
25,927
0
86,404
W
Freya
20,117
7,150
0
6,156
13,741
6,906
2,072
2,748
10,993
80,324
0
W
Mulan
Wesker539
Mulan
13,237
1,559
0
6,050
19,185
16,856
481
726
18,459
0
64,183
W
Yu Huang
thatdonutkid
Yu Huang
9,381
1,233
0
2,429
10,744
5,184
2,183
3,952
6,792
95,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
53,257
550
Minions Killed
545
0
Camps Cleared
0
1,706,423
Distance Traveled
1,946,548
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,047
402
53
3
0
381,863
2
L
Izanami
9,448
472
146
7
0
303,302
4
W
Horus
9,872
494
52
3
0
376,374
2
L
Baron Samedi
8,413
421
76
4
0
214,137
4
W
Arachne
10,731
537
130
7
0
426,966
5
L
Mercury
10,708
535
140
7
0
470,598
3
L
Pele
10,023
501
135
7
0
336,523
0
W
Freya
11,294
565
101
5
0
393,019
3
W
Mulan
9,732
487
97
5
0
367,835
3
W
Yu Huang
11,628
581
165
8
0
382,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role