Player Matchup

Da Ji
Da Ji
ACM47
Da Ji
Level 129
God Stats
15W - 5L
1,617 SR
Queue Stats
341W - 246L
1,656 Elo+
Party 2
Hercules
Hercules
NotExtinct
Hercules
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 111L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
TheYandere
Nu Wa
Level 105
God Stats
9W - 4L
1,794 SR
Queue Stats
141W - 101L
1,636 Elo+
Party 2
Team Averages
Level 112
1,637 SR
1,644 Elo+

VS

Team Averages
Level 51
1,423 SR
1,418 Elo+
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PulsarZ
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 1
Scylla
Scylla
Sarzha
Scylla
Level 17
God Stats
0W - 1L
1,269 SR
Queue Stats
9W - 10L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ACM47
Da Ji
14
14 / 3 / 7
9,517
952
18,194
9,747
4,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
NotExtinct
Hercules
14
4 / 1 / 17
8,244
824
7,393
8,546
5,857
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
4 / 1 / 17
8,619
862
6,864
4,637
1,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 9 / 4
7,200
720
6,033
13,025
3,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PulsarZ
Gilgamesh
9
0 / 6 / 4
6,093
609
2,882
12,409
5,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Sarzha
Scylla
9
4 / 7 / 1
7,074
707
5,709
10,133
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
5
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
9
4
0.33
W
Da Ji
ACM47
Da Ji
14
3
7
5.83
W
Hercules
NotExtinct
Hercules
4
1
17
12.5
L
Gilgamesh
PulsarZ
Gilgamesh
0
6
4
0.33
L
Scylla
Sarzha
Scylla
4
7
1
0.64
W
Nu Wa
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
14,624
22,930
Taken
35,567
11,518
Mitigated
11,235
4,706
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,033
2,448
0
737
13,025
3,741
0
2,025
10,804
0
22,495
W
Da Ji
ACM47
Da Ji
18,194
4,241
0
427
9,747
4,379
507
2,699
7,048
0
41,719
W
Hercules
NotExtinct
Hercules
7,393
1,292
0
3,374
8,546
5,857
493
2,030
6,516
0
17,161
L
Gilgamesh
PulsarZ
Gilgamesh
2,882
622
0
376
12,409
5,034
0
2,564
9,683
0
8,076
L
Scylla
Sarzha
Scylla
5,709
968
0
476
10,133
2,460
0
2,496
7,484
13,416
0
W
Nu Wa
6,864
1,972
456
449
4,637
1,282
987
1,276
3,361
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
20,367
111
Minions Killed
56
7
Camps Cleared
1
594,617
Distance Traveled
468,951
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,200
720
34
3
1
151,444
2
W
Da Ji
9,517
952
48
5
4
202,796
7
W
Hercules
8,244
824
20
2
2
190,617
1
L
Gilgamesh
6,093
609
7
1
0
164,402
1
L
Scylla
7,074
707
15
2
0
153,105
0
W
Nu Wa
8,619
862
43
4
1
201,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role