Player Matchup

Ymir
Ymir
BrontusTop
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
GovnaTod
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Madcajun24
Danzaburou
Level 68
God Stats
14W - 17L
1,438 SR
Queue Stats
238W - 272L
1,333 Elo+
Party 1
Loki
Loki
Moka825
Loki
Level 39
God Stats
3W - 4L
1,363 SR
Queue Stats
78W - 95L
1,412 Elo+
Solo
Cthulhu
Cthulhu
starflyer99
Cthulhu
Level 56
God Stats
16W - 15L
1,424 SR
Queue Stats
136W - 180L
1,330 Elo+
Party 1
Team Averages
Level 46
1,445 SR
1,372 Elo+

VS

Team Averages
Level 98
1,449 SR
1,377 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LATINOGANG
Nemesis
Level 69
God Stats
8W - 5L
1,359 SR
Queue Stats
59W - 61L
1,169 Elo+
Party 2
Izanami
Izanami
MR Taquito50
Izanami
Level 60
God Stats
24W - 16L
1,389 SR
Queue Stats
53W - 55L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,722
448
4,045
11,512
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
GovnaTod
Chang'e
11
1 / 6 / 0
6,926
462
5,298
13,189
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Madcajun24
Danzaburou
11
1 / 4 / 3
6,547
436
6,822
12,201
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Moka825
Loki
11
1 / 5 / 1
6,662
444
4,300
13,474
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
starflyer99
Cthulhu
10
0 / 6 / 0
6,495
433
7,553
15,490
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 1 / 5
8,953
597
8,587
14,235
7,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
 
Scylla
14
9 / 1 / 3
8,513
568
10,996
7,064
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
12
2 / 1 / 7
7,405
494
5,116
7,637
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
LATINOGANG
Nemesis
14
7 / 0 / 6
8,742
583
8,714
11,437
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
MR Taquito50
Izanami
12
3 / 3 / 7
7,485
499
11,810
8,509
3,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
25
25
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
5
6.5
W
Scylla
 
Scylla
9
1
3
10.5
W
Khepri
 
Khepri
2
1
7
5.5
L
2
4
1
0.63
L
Chang'e
GovnaTod
Chang'e
1
6
0
0.17
W
Nemesis
LATINOGANG
Nemesis
7
0
6
10
W
Izanami
MR Taquito50
Izanami
3
3
7
2.17
L
Danzaburou
Madcajun24
Danzaburou
1
4
3
0.63
L
Loki
Moka825
Loki
1
5
1
0.3
L
Cthulhu
starflyer99
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
45,223
65,866
Taken
48,882
34,077
Mitigated
25,539
19,357
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,587
1,195
0
7,938
14,235
7,422
125
5,644
7,884
0
61,803
W
Scylla
 
Scylla
10,996
782
0
620
7,064
2,764
0
3,472
3,592
44,658
0
W
Khepri
 
Khepri
5,116
242
580
2,208
7,637
6,472
80
2,372
5,265
22,057
0
L
4,045
778
0
2,682
11,512
8,030
0
2,158
9,354
26,235
0
L
Chang'e
GovnaTod
Chang'e
5,298
901
120
2,767
13,189
4,619
468
7,436
5,753
40,259
0
W
Nemesis
LATINOGANG
Nemesis
8,714
4,080
0
1,049
11,437
4,888
299
2,323
8,939
0
62,313
W
Izanami
MR Taquito50
Izanami
11,810
9,908
0
1,008
8,509
3,993
1,508
2,203
6,306
0
57,364
L
Danzaburou
Madcajun24
Danzaburou
6,822
3,252
342
5,859
12,201
4,282
685
2,188
10,013
0
36,494
L
Loki
Moka825
Loki
4,300
792
0
4,468
13,474
4,963
0
3,579
9,895
0
44,969
L
Cthulhu
starflyer99
Cthulhu
7,553
982
0
3,119
15,490
12,183
0
751
14,739
39,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
41,098
306
Minions Killed
388
0
Camps Cleared
0
1,274,152
Distance Traveled
1,412,869
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,953
597
112
7
0
311,410
1
W
Scylla
8,513
568
78
5
0
262,489
0
W
Khepri
7,405
494
20
1
0
285,489
2
L
Ymir
6,722
448
35
2
0
268,110
3
L
Chang'e
6,926
462
64
4
0
255,333
0
W
Nemesis
8,742
583
85
6
0
302,302
5
W
Izanami
7,485
499
93
6
0
251,179
0
L
Danzaburou
6,547
436
60
4
0
227,247
2
L
Loki
6,662
444
82
5
0
298,941
2
L
Cthulhu
6,495
433
65
4
0
224,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role