Player Matchup

Chang'e
Chang'e
BunnyPanena
Chang'e
Level 42
God Stats
2W - 10L
1,265 SR
Queue Stats
29W - 58L
1,261 Elo+
Party 1
Izanami
Izanami
Pure Benzene
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 1
Artemis
Artemis
charlieburto
Artemis
Level 28
God Stats
8W - 7L
1,620 SR
Queue Stats
11W - 13L
1,516 Elo+
Party 1
Team Averages
Level 38
1,461 SR
1,456 Elo+

VS

Team Averages
Level 82
1,498 SR
1,498 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RektByNoobs22
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
Tbone104
Cthulhu
Level 72
God Stats
5W - 6L
1,494 SR
Queue Stats
34W - 28L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BunnyPanena
Chang'e
16
4 / 1 / 7
10,464
747
5,358
10,207
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Pure Benzene
Izanami
16
7 / 3 / 6
11,474
820
27,287
18,891
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
charlieburto
Artemis
14
2 / 2 / 7
10,066
719
12,912
14,961
6,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 8 / 0
9,767
698
13,486
14,967
7,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 3
9,323
666
14,058
15,682
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tbone104
Cthulhu
13
0 / 2 / 5
8,499
607
10,464
19,793
14,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
8
0
0.63
W
Chang'e
BunnyPanena
Chang'e
4
1
7
7.5
W
Izanami
Pure Benzene
Izanami
7
3
6
3.33
L
1
3
3
0.83
L
Cthulhu
Tbone104
Cthulhu
0
2
5
1.25
W
Artemis
charlieburto
Artemis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
38,008
44,059
Taken
50,442
19,322
Mitigated
30,694
21,996
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,486
2,888
0
0
14,967
7,682
0
3,839
11,128
0
32,819
W
Chang'e
BunnyPanena
Chang'e
5,358
336
6,598
7,334
10,207
4,255
437
3,913
6,294
23,096
0
W
Izanami
Pure Benzene
Izanami
27,287
20,095
0
5,374
18,891
8,509
1,216
9,187
9,704
0
80,529
L
14,058
6,227
746
3,430
15,682
8,690
0
767
14,915
45,506
4,753
L
Cthulhu
Tbone104
Cthulhu
10,464
304
764
2,971
19,793
14,322
0
1,379
18,414
16,682
0
W
Artemis
charlieburto
Artemis
12,912
5,135
639
2,051
14,961
6,558
958
9,764
5,197
0
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
27,589
176
Minions Killed
158
4
Camps Cleared
8
759,712
Distance Traveled
758,794
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,767
698
48
3
6
243,843
4
W
Chang'e
10,464
747
37
3
1
276,400
4
W
Izanami
11,474
820
112
8
3
232,368
3
L
Olorun
9,323
666
84
6
2
250,240
2
L
Cthulhu
8,499
607
26
2
0
264,711
2
W
Artemis
10,066
719
27
2
0
250,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role