Player Matchup

Kuzenbo
Kuzenbo
Techx86
Kuzenbo
Level 147
God Stats
13W - 21L
1,418 SR
Queue Stats
254W - 246L
1,447 Elo+
Solo
Lancelot
Lancelot
WooliestEel1985
Lancelot
Level 105
God Stats
4W - 3L
1,594 SR
Queue Stats
128W - 134L
1,391 Elo+
Solo
Merlin
Merlin
XxBaconxX--34
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,414 Elo+
Solo
Apollo
Apollo
XxMightyAahzxX
Apollo
Level 69
God Stats
1W - 1L
1,766 SR
Queue Stats
153W - 155L
1,440 Elo+
Solo
Horus
Horus
juanpabloneri1
Horus
Level 77
God Stats
0W - 1L
1,304 SR
Queue Stats
79W - 89L
1,424 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,423 Elo+

VS

Team Averages
Level 109
1,439 SR
1,426 Elo+
Arachne
Arachne
NinthGryphon475
Arachne
Level 84
God Stats
162W - 158L
1,442 SR
Queue Stats
227W - 231L
1,385 Elo+
Solo
Scylla
Scylla
OnlyHands
Scylla
Level 160
God Stats
5W - 5L
1,419 SR
Queue Stats
29W - 23L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sh00terMcStabin
Ah Muzen Cab
Level 142
God Stats
7W - 6L
1,462 SR
Queue Stats
114W - 126L
1,426 Elo+
Solo
Bacchus
Bacchus
Tht1Guy0VrTh3r
Bacchus
Level 99
God Stats
7W - 5L
1,472 SR
Queue Stats
291W - 294L
1,472 Elo+
Solo
Ymir
Ymir
bretholemule
Ymir
Level 61
God Stats
8W - 10L
1,398 SR
Queue Stats
74W - 82L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Techx86
Kuzenbo
9
0 / 3 / 0
5,220
402
7,610
10,699
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
8
0 / 7 / 0
5,024
386
1,742
10,065
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,909
455
2,844
7,352
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,055
389
5,422
8,917
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,224
479
3,591
8,640
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,617
586
4,108
12,780
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
OnlyHands
Scylla
12
3 / 0 / 3
7,194
553
7,311
4,415
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Sh00terMcStabin
Ah Muzen Cab
11
5 / 0 / 4
7,005
539
9,423
8,125
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 0 / 3
7,539
580
7,125
7,009
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 5
6,946
534
2,366
10,578
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
18
18
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Scylla
OnlyHands
Scylla
3
0
3
4.5
W
Ah Muzen Cab
Sh00terMcStabin
Ah Muzen Cab
5
0
4
7
L
Kuzenbo
Techx86
Kuzenbo
0
3
0
0
W
4
0
3
5.5
L
Lancelot
0
7
0
0
L
0
1
0
0
L
0
5
0
0
W
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
30,333
45,673
Taken
42,907
19,507
Mitigated
22,976
7,377
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,108
2,899
472
3,658
12,780
4,797
756
1,206
11,517
0
61,029
W
Scylla
OnlyHands
Scylla
7,311
541
0
1,121
4,415
1,572
0
1,792
2,623
49,409
0
W
Ah Muzen Cab
Sh00terMcStabin
Ah Muzen Cab
9,423
3,015
652
4,459
8,125
3,088
0
3,405
4,720
0
53,841
L
Kuzenbo
Techx86
Kuzenbo
7,610
2,214
0
1,331
10,699
5,608
0
2,043
8,580
32,860
0
W
7,125
1,099
0
3,346
7,009
4,101
72
864
5,929
34,722
0
L
Lancelot
1,742
433
0
880
10,065
3,624
58
4,455
5,268
0
25,273
L
2,844
182
47
1,629
7,352
2,509
0
3,345
3,727
37,486
0
L
5,422
2,839
0
1,571
8,917
2,617
0
2,088
6,781
0
32,037
W
2,366
431
136
2,712
10,578
9,418
0
3,187
7,391
22,168
0
L
3,591
1,356
279
1,640
8,640
5,149
0
3,745
4,515
0
47,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
36,301
309
Minions Killed
381
0
Camps Cleared
0
1,202,379
Distance Traveled
1,250,228
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,617
586
101
8
0
250,636
0
W
Scylla
7,194
553
90
7
0
231,820
3
W
Ah Muzen Cab
7,005
539
85
7
0
261,617
0
L
Kuzenbo
5,220
402
57
4
0
246,202
4
W
Bacchus
7,539
580
70
5
0
265,942
8
L
Lancelot
5,024
386
44
3
0
252,807
0
L
Merlin
5,909
455
74
6
0
216,313
0
L
Apollo
5,055
389
54
4
0
238,138
1
W
Ymir
6,946
534
35
3
0
240,213
0
L
Horus
6,224
479
80
6
0
248,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role