Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Lourlo
Mercury
Level 54
God Stats
4W - 4L
1,951 SR
Queue Stats
18W - 11L
1,846 Elo+
Party 1
Sylvanus
Sylvanus
TheBest
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,905 Elo+
Party 1
Chang'e
Chang'e
Zennify
Chang'e
Level 102
God Stats
15W - 10L
1,717 SR
Queue Stats
61W - 48L
1,614 Elo+
Solo
Team Averages
Level 97
1,634 SR
1,673 Elo+

VS

Team Averages
Level 44
1,444 SR
1,464 Elo+
Hou Yi
Hou Yi
Element62
Hou Yi
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
29W - 23L
1,621 Elo+
Party 3
Lancelot
Lancelot
KingMustache
Lancelot
Level 85
God Stats
1W - 3L
1,734 SR
Queue Stats
119W - 117L
1,558 Elo+
Party 2
Neith
Neith
MommyThiccThighs
Neith
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Atlas
Atlas
SmallBoyMeat
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,408 Elo+
Party 2
Yu Huang
Yu Huang
xHakai2255
Yu Huang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
8 / 0 / 3
9,564
683
16,813
8,180
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
13
3 / 3 / 3
8,272
591
6,135
13,488
11,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Lourlo
Mercury
14
4 / 2 / 6
8,274
591
6,385
11,723
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
TheBest
Sylvanus
12
1 / 0 / 14
8,040
574
4,668
9,537
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zennify
Chang'e
13
3 / 1 / 2
8,111
579
3,605
7,077
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Element62
Hou Yi
12
2 / 5 / 2
7,269
519
7,907
10,855
4,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
KingMustache
Lancelot
12
2 / 3 / 0
7,197
514
4,338
11,138
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,922
423
1,671
8,062
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 2
6,191
442
3,773
16,143
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
xHakai2255
Yu Huang
14
1 / 1 / 1
7,752
554
3,694
6,188
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
6
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
0
3
9.5
W
King Arthur
 
King Arthur
3
3
3
1.5
L
Hou Yi
Element62
Hou Yi
2
5
2
0.6
L
Lancelot
KingMustache
Lancelot
2
3
0
0.67
W
Mercury
Lourlo
Mercury
4
2
6
3.5
L
0
5
0
0
L
0
5
2
0.2
W
Sylvanus
TheBest
Sylvanus
1
0
14
8
W
Chang'e
Zennify
Chang'e
3
1
2
4
L
Yu Huang
xHakai2255
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
21,383
50,005
Taken
52,386
32,593
Mitigated
25,250
17,776
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,813
3,320
134
2,023
8,180
3,518
990
1,841
6,339
93,610
0
W
King Arthur
 
King Arthur
6,135
487
0
1,827
13,488
11,491
66
52
13,436
0
46,395
L
Hou Yi
Element62
Hou Yi
7,907
3,660
0
1,686
10,855
4,925
165
2,004
8,851
0
43,560
L
Lancelot
KingMustache
Lancelot
4,338
1,083
0
4,954
11,138
4,510
0
3,391
7,747
0
45,401
W
Mercury
Lourlo
Mercury
6,385
2,244
0
500
11,723
4,590
0
1,038
10,685
0
71,136
L
1,671
436
0
990
8,062
2,784
1,089
6,424
1,638
0
32,858
L
3,773
1,352
0
1,882
16,143
10,382
99
10,099
6,044
19,010
0
W
Sylvanus
TheBest
Sylvanus
4,668
1,099
2,977
4,322
9,537
9,346
75
2,923
6,614
15,422
0
W
Chang'e
Zennify
Chang'e
3,605
195
1,593
4,400
7,077
3,648
1,122
1,613
5,464
55,646
0
L
Yu Huang
xHakai2255
Yu Huang
3,694
415
0
1,131
6,188
2,649
0
3,168
3,020
65,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
34,331
466
Minions Killed
341
0
Camps Cleared
0
1,456,626
Distance Traveled
1,325,555
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,564
683
144
10
0
273,806
1
W
King Arthur
8,272
591
87
6
0
290,469
0
L
Hou Yi
7,269
519
63
5
0
203,675
2
L
Lancelot
7,197
514
80
6
0
342,652
6
W
Mercury
8,274
591
111
8
0
345,883
3
L
Neith
5,922
423
62
4
0
230,016
0
L
Atlas
6,191
442
20
1
0
269,706
2
W
Sylvanus
8,040
574
22
2
0
291,155
3
W
Chang'e
8,111
579
102
7
0
255,313
6
L
Yu Huang
7,752
554
116
8
0
279,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role