Player Matchup

Nemesis
Nemesis
Loknaroth
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,344 Elo+
Party 1
Anubis
Anubis
PewpewtheQ
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,344 Elo+
Party 1
Baba Yaga
Baba Yaga
thezulf
Baba Yaga
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,344 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,344 Elo+

VS

Team Averages
Level 25
1,284 SR
1,218 Elo+
Ares
Ares
Nemo061492
Ares
Level 7
God Stats
0W - 3L
1,077 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 2
Cernunnos
Cernunnos
Sibeeria
Cernunnos
Level 59
God Stats
2W - 5L
1,600 SR
Queue Stats
65W - 74L
1,422 Elo+
Party 2
Merlin
Merlin
SnickaSnake
Merlin
Level 10
God Stats
1W - 5L
1,174 SR
Queue Stats
1W - 7L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Loknaroth
Nemesis
16
2 / 10 / 9
12,545
660
10,183
25,306
14,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Anubis
PewpewtheQ
Anubis
20
10 / 2 / 7
14,518
764
28,996
23,869
14,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
thezulf
Baba Yaga
19
7 / 5 / 10
13,768
725
28,540
18,332
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
13,548
713
11,345
29,463
43,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Sibeeria
Cernunnos
17
7 / 5 / 7
13,197
695
22,936
24,099
10,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
3 / 8 / 7
12,160
640
13,973
20,093
9,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
14
17
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Loknaroth
Nemesis
2
10
9
0.65
L
4
6
9
1.42
W
Anubis
PewpewtheQ
Anubis
10
2
7
6.75
L
Cernunnos
Sibeeria
Cernunnos
7
5
7
2.1
L
Merlin
3
8
7
0.81
W
Baba Yaga
thezulf
Baba Yaga
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,719
Damage
48,254
67,507
Taken
73,655
38,479
Mitigated
64,269
24,702
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Loknaroth
Nemesis
10,183
4,182
0
4,395
25,306
14,694
676
10,331
14,975
0
32,837
L
11,345
844
0
963
29,463
43,780
176
22,704
6,759
19,955
0
W
Anubis
PewpewtheQ
Anubis
28,996
3,714
340
16,229
23,869
14,516
1,616
8,958
14,911
82,645
0
L
Cernunnos
Sibeeria
Cernunnos
22,936
11,228
0
7,121
24,099
10,875
1,080
19,166
4,933
0
43,901
L
Merlin
13,973
2,366
0
4,495
20,093
9,614
0
15,754
4,339
48,914
0
W
Baba Yaga
thezulf
Baba Yaga
28,540
3,314
0
3,738
18,332
9,269
72
7,577
10,755
69,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
38,905
206
Minions Killed
132
10
Camps Cleared
2
919,401
Distance Traveled
880,885
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,545
660
34
2
3
343,949
2
L
Ares
13,548
713
13
1
0
312,309
0
W
Anubis
14,518
764
91
5
3
275,545
1
L
Cernunnos
13,197
695
40
2
2
296,353
0
L
Merlin
12,160
640
79
4
0
272,223
0
W
Baba Yaga
13,768
725
81
4
4
299,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role