Player Matchup

Baron Samedi
Baron Samedi
CallMe-Granpapi3
Baron Samedi
Level 18
God Stats
3W - 2L
1,607 SR
Queue Stats
41W - 59L
1,386 Elo+
Party 1
Nike
Nike
MissBowmanxx
Nike
Level 160
God Stats
1W - 8L
1,459 SR
Queue Stats
488W - 493L
1,431 Elo+
Solo
Medusa
Medusa
Rapiid_SpRaYz
Medusa
Level 39
God Stats
6W - 8L
1,576 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 1
Pele
Pele
Viyoki
Pele
Level 118
God Stats
2W - 7L
1,682 SR
Queue Stats
91W - 135L
1,357 Elo+
Party 1
Ra
Ra
Xylvian
Ra
Level 105
God Stats
9W - 18L
1,302 SR
Queue Stats
126W - 147L
1,423 Elo+
Party 1
Team Averages
Level 88
1,525 SR
1,396 Elo+

VS

Team Averages
Level 90
1,484 SR
1,505 Elo+
Ymir
Ymir
CleverBros
Ymir
Level 79
God Stats
2W - 0L
1,497 SR
Queue Stats
6W - 7L
1,674 Elo+
Solo
Heimdallr
Heimdallr
Warshak
Heimdallr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 280L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
jacob6363645
Baron Samedi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,524 Elo+
Party 2
Da Ji
Da Ji
sPlashDeM0n201
Da Ji
Level 104
God Stats
4W - 2L
1,678 SR
Queue Stats
263W - 271L
1,404 Elo+
Solo
Neith
Neith
tutiperzag
Neith
Level 32
God Stats
2W - 1L
1,245 SR
Queue Stats
149W - 149L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMe-Granpapi3
Baron Samedi
11
2 / 1 / 1
6,022
463
7,855
6,539
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
6,251
481
3,490
9,188
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
5,725
440
4,060
5,545
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Viyoki
Pele
12
4 / 3 / 1
6,993
538
8,531
14,718
5,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 5 / 2
6,480
498
4,703
8,747
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,277
483
2,172
8,513
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Warshak
Heimdallr
11
2 / 4 / 4
6,800
523
7,951
8,487
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
jacob6363645
Baron Samedi
13
6 / 1 / 3
7,896
607
9,269
8,805
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,777
444
5,715
9,641
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
1 / 3 / 3
5,855
450
4,234
6,854
3,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
11
Kills
10
10
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CallMe-Granpapi3
Baron Samedi
2
1
1
2.5
W
0
0
4
2
L
2
0
0
2
L
2
1
0
2
L
Pele
Viyoki
Pele
4
3
1
1.5
W
Heimdallr
Warshak
Heimdallr
2
4
4
1
L
1
5
2
0.4
W
Baron Samedi
jacob6363645
Baron Samedi
6
1
3
7.5
W
1
3
0
0.33
W
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
29,341
44,737
Taken
42,300
19,362
Mitigated
23,067
16,876
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CallMe-Granpapi3
Baron Samedi
7,855
946
328
2,540
6,539
3,515
185
1,237
5,302
40,767
0
W
2,172
192
0
1,926
8,513
6,704
0
4,577
3,936
26,104
0
L
3,490
161
0
4,831
9,188
3,940
0
3,104
6,084
0
33,952
L
4,060
1,629
0
959
5,545
2,344
306
1,172
4,373
0
26,280
L
Pele
Viyoki
Pele
8,531
1,900
0
5,354
14,718
5,789
1,248
1,210
13,501
0
42,119
W
Heimdallr
Warshak
Heimdallr
7,951
3,275
0
583
8,487
4,331
409
90
8,397
0
43,525
L
4,703
557
83
2,781
8,747
3,774
43
4,718
4,029
40,638
0
W
Baron Samedi
jacob6363645
Baron Samedi
9,269
217
881
3,743
8,805
4,353
884
3,301
5,504
49,424
0
W
5,715
1,385
0
1,663
9,641
4,533
0
1,492
8,149
0
34,467
W
Neith
4,234
1,427
161
1,235
6,854
3,146
28
3,098
3,756
0
29,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
32,605
313
Minions Killed
309
0
Camps Cleared
0
1,252,290
Distance Traveled
1,176,179
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,022
463
51
4
0
215,167
0
W
Ymir
6,277
483
45
3
0
242,351
3
L
Nike
6,251
481
71
5
0
283,262
2
L
Medusa
5,725
440
50
4
0
246,056
0
L
Pele
6,993
538
69
5
0
300,973
2
W
Heimdallr
6,800
523
74
6
0
222,387
1
L
Ra
6,480
498
72
6
0
206,832
1
W
Baron Samedi
7,896
607
91
7
0
241,551
0
W
Da Ji
5,777
444
49
4
0
251,776
4
W
Neith
5,855
450
50
4
0
218,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role