Player Matchup

Tsukuyomi
Tsukuyomi
D Diminished
Tsukuyomi
Level 149
God Stats
6W - 4L
1,878 SR
Queue Stats
223W - 142L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
DBB-Brizzo128
Heimdallr
Level 88
God Stats
3W - 1L
1,757 SR
Queue Stats
136W - 174L
1,375 Elo+
Solo
Cthulhu
Cthulhu
DiddleLee
Cthulhu
Level 64
God Stats
1W - 3L
1,699 SR
Queue Stats
99W - 52L
1,561 Elo+
Party 2
Anubis
Anubis
ShadowArthuz
Anubis
Level 105
God Stats
3W - 2L
1,495 SR
Queue Stats
3W - 4L
1,371 Elo+
Solo
Chaac
Chaac
ooParkour
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 92L
1,431 Elo+
Party 2
Team Averages
Level 87
1,666 SR
1,462 Elo+

VS

Team Averages
Level 89
1,463 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FBFDiesel
Hercules
Level 158
God Stats
0W - 2L
1,510 SR
Queue Stats
187W - 179L
1,522 Elo+
Party 1
Vulcan
Vulcan
JEEBEEdeebee
Vulcan
Level 160
God Stats
52W - 67L
1,565 SR
Queue Stats
333W - 347L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
jxosh555pr
Aphrodite
Level 60
God Stats
3W - 6L
1,239 SR
Queue Stats
327W - 357L
1,438 Elo+
Solo
Loki
Loki
monkesafe
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D Diminished
Tsukuyomi
14
3 / 2 / 6
7,725
773
9,140
8,210
3,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
DBB-Brizzo128
Heimdallr
13
2 / 3 / 4
7,109
711
5,481
7,774
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DiddleLee
Cthulhu
13
0 / 2 / 5
6,845
685
6,528
8,121
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
1 / 1 / 1
6,932
693
4,993
4,731
2,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ooParkour
Chaac
15
5 / 0 / 3
8,226
823
8,041
8,980
9,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 0 / 2
7,252
725
2,943
4,546
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
FBFDiesel
Hercules
14
5 / 1 / 3
7,824
782
6,127
15,864
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
14
1 / 3 / 6
7,375
738
11,440
7,237
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
jxosh555pr
Aphrodite
12
1 / 3 / 4
6,728
673
2,768
9,201
4,868
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
12
0 / 4 / 2
6,574
657
2,661
7,029
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
8
8
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
0
2
2
W
Tsukuyomi
D Diminished
Tsukuyomi
3
2
6
3
W
Heimdallr
DBB-Brizzo128
Heimdallr
2
3
4
1.33
W
Cthulhu
DiddleLee
Cthulhu
0
2
5
1.25
L
Hercules
FBFDiesel
Hercules
5
1
3
6.5
L
Vulcan
1
3
6
1.33
W
Anubis
1
1
1
1.5
L
Aphrodite
jxosh555pr
Aphrodite
1
3
4
1
L
Loki
0
4
2
0.25
W
Chaac
ooParkour
Chaac
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
25,939
37,816
Taken
43,877
23,790
Mitigated
31,315
6,779
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,943
1,415
0
1,574
4,546
1,805
0
731
3,784
0
26,219
W
Tsukuyomi
D Diminished
Tsukuyomi
9,140
2,741
0
1,031
8,210
3,610
122
2,424
5,590
0
23,465
W
Heimdallr
DBB-Brizzo128
Heimdallr
5,481
1,922
0
547
7,774
3,474
1,230
2,663
4,747
0
13,790
W
Cthulhu
DiddleLee
Cthulhu
6,528
142
457
920
8,121
4,376
0
4,794
3,143
19,866
0
L
Hercules
FBFDiesel
Hercules
6,127
1,775
245
7,643
15,864
18,655
26
3,648
11,971
0
15,441
L
Vulcan
11,440
6,981
0
250
7,237
3,369
100
1,648
5,515
34,392
0
W
Anubis
4,993
301
0
2,022
4,731
2,758
252
748
3,883
23,999
0
L
Aphrodite
jxosh555pr
Aphrodite
2,768
333
1,646
2,455
9,201
4,868
60
2,132
6,882
15,940
0
L
Loki
2,661
487
0
516
7,029
2,618
195
2,825
4,204
0
12,584
W
Chaac
ooParkour
Chaac
8,041
1,088
0
1,802
8,980
9,572
24
3,047
5,707
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
35,753
187
Minions Killed
172
0
Camps Cleared
0
1,066,564
Distance Traveled
1,146,949
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,252
725
40
4
0
229,424
1
W
Tsukuyomi
7,725
773
35
4
0
238,116
1
W
Heimdallr
7,109
711
31
3
0
197,752
0
W
Cthulhu
6,845
685
34
3
0
219,240
3
L
Hercules
7,824
782
29
3
0
296,949
3
L
Vulcan
7,375
738
58
6
0
216,615
1
W
Anubis
6,932
693
34
3
0
177,869
2
L
Aphrodite
6,728
673
22
2
0
202,695
3
L
Loki
6,574
657
23
2
0
201,266
1
W
Chaac
8,226
823
53
5
0
233,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role