Player Matchup

King Arthur
King Arthur
BertsChili
King Arthur
Level 122
God Stats
2W - 3L
1,143 SR
Queue Stats
137W - 176L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
DMNDJ
Baron Samedi
Level 128
God Stats
4W - 2L
1,511 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 2
Da Ji
Da Ji
Sector130
Da Ji
Level 27
God Stats
3W - 4L
1,024 SR
Queue Stats
6W - 13L
1,325 Elo+
Party 2
Team Averages
Level 92
1,226 SR
1,392 Elo+

VS

Team Averages
Level 31
1,435 SR
1,257 Elo+
Shiva
Shiva
Dargoon365
Shiva
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Cliodhna
Cliodhna
Sajmyne0
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,257 Elo+
Party 1
Ganesha
Ganesha
Tiartektrom
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BertsChili
King Arthur
14
8 / 0 / 10
9,712
971
12,925
9,750
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
DMNDJ
Baron Samedi
14
8 / 0 / 10
8,895
890
13,516
8,097
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Sector130
Da Ji
11
2 / 2 / 11
7,461
746
5,790
6,827
2,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
1 / 8 / 0
6,333
633
3,439
12,661
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Sajmyne0
Cliodhna
9
1 / 6 / 1
6,443
644
8,373
14,013
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Tiartektrom
Ganesha
10
0 / 5 / 2
6,885
689
5,223
13,728
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BertsChili
King Arthur
8
0
10
13
W
Baron Samedi
DMNDJ
Baron Samedi
8
0
10
13
L
Shiva
1
8
0
0.13
L
Cliodhna
Sajmyne0
Cliodhna
1
6
1
0.25
W
Da Ji
Sector130
Da Ji
2
2
11
3.75
L
Ganesha
Tiartektrom
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
17,035
24,674
Taken
40,402
18,166
Mitigated
29,453
9,840
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BertsChili
King Arthur
12,925
2,103
0
2,113
9,750
11,253
198
1,404
7,811
0
38,510
W
Baron Samedi
DMNDJ
Baron Samedi
13,516
2,133
2,780
4,813
8,097
4,041
300
1,909
5,922
33,370
0
L
Shiva
3,439
767
82
853
12,661
9,264
0
4,689
7,972
0
10,635
L
Cliodhna
Sajmyne0
Cliodhna
8,373
1,449
0
1,382
14,013
7,335
0
4,119
9,894
0
19,112
W
Da Ji
Sector130
Da Ji
5,790
1,264
0
134
6,827
2,872
542
2,559
4,099
0
13,046
L
Ganesha
Tiartektrom
Ganesha
5,223
472
0
807
13,728
12,854
0
5,317
8,411
14,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
19,661
128
Minions Killed
58
8
Camps Cleared
1
582,532
Distance Traveled
470,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,712
971
50
5
3
200,535
1
W
Baron Samedi
8,895
890
56
6
3
187,134
1
L
Shiva
6,333
633
20
2
1
139,867
0
L
Cliodhna
6,443
644
33
3
0
164,712
0
W
Da Ji
7,461
746
22
2
2
194,863
0
L
Ganesha
6,885
689
5
1
0
165,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role