Player Matchup

Izanami
Izanami
CHEROSO3482
Izanami
Level 65
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 8L
1,183 Elo+
Party 2
Chronos
Chronos
DruidaSlayer
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MHSAKATA
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 35
1,403 SR
1,394 Elo+

VS

Team Averages
Level 116
1,431 SR
1,546 Elo+
Eset
Eset
Kalyptus
Eset
Level 158
God Stats
2W - 0L
1,269 SR
Queue Stats
75W - 76L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
SkullJoust
Cliodhna
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,772 Elo+
Solo
Yemoja
Yemoja
Victorvws
Yemoja
Level 47
God Stats
2W - 2L
1,523 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHEROSO3482
Izanami
11
2 / 8 / 2
7,369
614
4,921
13,708
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
DruidaSlayer
Chronos
11
0 / 7 / 1
6,831
569
3,204
13,278
4,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
MHSAKATA
Amaterasu
9
2 / 5 / 1
7,198
600
5,230
15,939
11,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
8 / 3 / 8
9,702
809
16,227
11,662
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
SkullJoust
Cliodhna
15
11 / 0 / 7
10,062
839
19,144
10,040
4,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Victorvws
Yemoja
13
1 / 1 / 16
8,826
736
2,940
7,055
5,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
20
20
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
CHEROSO3482
Izanami
2
8
2
0.38
L
Chronos
DruidaSlayer
Chronos
0
7
1
0.07
W
Eset
8
3
8
4
L
Amaterasu
MHSAKATA
Amaterasu
2
5
1
0.5
W
Cliodhna
SkullJoust
Cliodhna
11
0
7
14.5
W
Yemoja
Victorvws
Yemoja
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
38,311
42,925
Taken
28,757
22,122
Mitigated
14,822
4,499
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CHEROSO3482
Izanami
4,921
3,282
111
1,010
13,708
6,190
0
8,170
5,538
0
21,487
L
Chronos
DruidaSlayer
Chronos
3,204
1,021
300
957
13,278
4,741
0
5,480
7,798
22,089
0
W
Eset
16,227
1,294
615
3,205
11,662
4,558
683
1,330
10,332
47,229
0
L
Amaterasu
MHSAKATA
Amaterasu
5,230
2,551
165
1,956
15,939
11,191
0
5,660
10,279
0
8,690
W
Cliodhna
SkullJoust
Cliodhna
19,144
5,336
0
4,238
10,040
4,598
984
1,364
8,676
0
45,349
W
Yemoja
Victorvws
Yemoja
2,940
972
2,227
832
7,055
5,666
773
975
6,080
9,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
28,590
75
Minions Killed
127
1
Camps Cleared
8
494,526
Distance Traveled
642,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,369
614
40
3
0
146,787
0
L
Chronos
6,831
569
26
2
1
163,916
1
W
Eset
9,702
809
74
6
4
211,570
1
L
Amaterasu
7,198
600
9
1
0
183,823
0
W
Cliodhna
10,062
839
43
4
4
221,539
0
W
Yemoja
8,826
736
10
1
0
209,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role