Player Matchup

Sol
Sol
bigpimpinvt
Sol
Level 68
God Stats
5W - 7L
1,492 SR
Queue Stats
32W - 43L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
xGeedorah
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
xHainesy
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 116L
1,451 Elo+
Party 2
Team Averages
Level 56
1,497 SR
1,454 Elo+

VS

Team Averages
Level 95
1,514 SR
1,517 Elo+
Ares
Ares
SteppedWheat11
Ares
Level 37
God Stats
53W - 67L
1,481 SR
Queue Stats
61W - 99L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
keviinA
Danzaburou
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
502W - 436L
1,666 Elo+
Solo
Scylla
Scylla
thricetheimpaler
Scylla
Level 89
God Stats
17W - 15L
1,562 SR
Queue Stats
306W - 383L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,699
670
5,932
7,483
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
xGeedorah
Cu Chulainn
10
1 / 5 / 2
6,526
653
4,990
11,113
8,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
xHainesy
Ne Zha
10
1 / 7 / 1
6,436
644
4,888
10,464
6,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 11
7,964
796
3,027
11,518
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
keviinA
Danzaburou
13
4 / 0 / 12
8,318
832
12,245
6,651
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
10 / 2 / 5
9,013
901
9,451
5,481
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
4
1
0.38
W
Danzaburou
keviinA
Danzaburou
4
0
12
10
W
10
2
5
6.25
L
Cu Chulainn
xGeedorah
Cu Chulainn
1
5
2
0.4
L
Ne Zha
xHainesy
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,810
Damage
24,723
29,060
Taken
23,650
17,503
Mitigated
17,309
2,534
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,027
92
0
890
11,518
12,175
71
3,356
8,162
5,523
0
L
5,932
1,961
390
1,335
7,483
3,077
0
4,529
2,954
16,573
1,847
W
Danzaburou
keviinA
Danzaburou
12,245
7,302
0
2,162
6,651
3,104
1,795
623
6,028
0
36,774
W
9,451
953
0
500
5,481
2,030
691
1,556
3,925
29,982
0
L
Cu Chulainn
xGeedorah
Cu Chulainn
4,990
717
0
100
11,113
8,232
0
3,606
7,507
0
15,535
L
Ne Zha
xHainesy
Ne Zha
4,888
1,066
0
709
10,464
6,194
0
4,625
5,839
0
17,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,661
Gold Earned
25,295
81
Minions Killed
113
3
Camps Cleared
6
487,193
Distance Traveled
571,600
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,964
796
7
1
1
202,134
0
L
Sol
6,699
670
38
4
2
148,406
1
W
Danzaburou
8,318
832
51
5
4
186,080
3
W
Scylla
9,013
901
55
6
1
183,386
2
L
Cu Chulainn
6,526
653
26
3
0
179,440
3
L
Ne Zha
6,436
644
17
2
1
159,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role