Player Matchup

Vamana
Vamana
Its_NicklePickle
Vamana
Level 45
God Stats
2W - 4L
1,537 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Monqi-
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,473 Elo+
Party 2
Skadi
Skadi
TribezYT
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,482 Elo+
Party 2
Team Averages
Level 51
1,512 SR
1,462 Elo+

VS

Team Averages
Level 100
1,563 SR
1,424 Elo+
Bastet
Bastet
HoneyNutOats
Bastet
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 117L
1,447 Elo+
Party 1
Geb
Geb
PSK Dr Stranger
Geb
Level 143
God Stats
6W - 3L
1,690 SR
Queue Stats
74W - 109L
1,435 Elo+
Solo
Sol
Sol
thcenk
Sol
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 32L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,120
677
8,962
16,060
13,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Monqi-
Morgan Le Fay
12
0 / 4 / 2
7,435
620
9,756
10,276
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
TribezYT
Skadi
12
1 / 5 / 1
7,999
667
5,232
10,265
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 2 / 8
9,163
764
12,186
12,676
5,585
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 11
9,019
752
8,489
11,416
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
thcenk
Sol
15
7 / 0 / 6
9,508
792
11,558
9,183
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
8
4.5
L
1
6
1
0.25
L
Morgan Le Fay
Monqi-
Morgan Le Fay
0
4
2
0.25
W
3
0
11
8.5
L
Skadi
TribezYT
Skadi
1
5
1
0.3
W
Sol
thcenk
Sol
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
32,233
36,601
Taken
33,275
21,597
Mitigated
19,031
5,677
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,186
3,021
0
1,927
12,676
5,585
444
3,990
8,686
0
27,325
L
8,962
4,558
315
3,281
16,060
13,353
0
8,969
6,517
470
27,432
L
Morgan Le Fay
Monqi-
Morgan Le Fay
9,756
1,130
0
1,831
10,276
4,419
0
5,689
4,419
24,289
0
W
8,489
956
746
2,523
11,416
9,903
0
3,821
7,595
29,608
0
L
Skadi
TribezYT
Skadi
5,232
1,382
0
250
10,265
3,825
0
4,650
5,406
0
21,269
W
Sol
thcenk
Sol
11,558
4,316
0
2,662
9,183
3,543
1,035
2,902
6,281
27,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
27,690
120
Minions Killed
114
4
Camps Cleared
6
658,074
Distance Traveled
727,805
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,163
764
36
3
2
242,117
0
L
Vamana
8,120
677
37
3
3
235,779
4
L
Morgan Le Fay
7,435
620
41
3
0
202,866
0
W
Geb
9,019
752
47
4
3
257,484
1
L
Skadi
7,999
667
42
4
1
219,429
1
W
Sol
9,508
792
31
3
1
228,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role