Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold IV
TrapziIIa
Nox
Gold IV
Level 130
God Stats
30W - 19L
1,633 SR
Queue Stats
50W - 59L
1,257 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
WARGUARDgangGang
Ne Zha
Platinum IV
Level 160
God Stats
1W - 1L
1,435 SR
Queue Stats
105W - 107L
1,915 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,522 SR
1,557 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,586 SR
1,540 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
IG L3GACY x7x
Vamana
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze V
squidlord717
Hou Yi
Bronze V
Level 105
God Stats
2W - 2L
1,757 SR
Queue Stats
8W - 12L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 1 / 5
11,097
694
14,626
12,115
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 0 / 5
10,971
686
9,951
6,832
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 9
10,854
678
14,300
14,469
12,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ah Muzen CabShivaAtlasYu HuangHorus

VS

Bans
SkadiYmirCthulhuGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 2 / 0
9,021
564
8,308
7,912
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 5 / 0
9,587
599
6,793
19,791
22,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
12
0 / 5 / 0
8,617
539
5,442
14,140
5,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
12
Kills
1
1
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
5
7.5
L
Hera
 
Hera
0
2
0
0
L
1
5
0
0.2
W
5
0
5
7.5
W
2
0
9
6.5
L
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
20,543
33,416
Taken
41,843
21,621
Mitigated
30,582
12,575
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,626
5,701
216
5,305
12,115
5,570
1,172
3,067
9,048
0
52,845
L
Hera
 
Hera
8,308
1,735
0
1,480
7,912
2,668
0
484
7,428
40,672
0
L
6,793
2,616
15
4,775
19,791
22,481
0
6,214
13,577
0
28,135
W
9,951
943
0
1,908
6,832
3,394
913
1,118
5,714
42,118
0
W
14,300
2,743
0
5,146
14,469
12,657
950
4,515
9,954
0
44,220
L
Hou Yi
5,442
3,260
0
572
14,140
5,433
0
3,409
10,731
0
16,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
27,225
201
Minions Killed
158
7
Camps Cleared
5
849,393
Distance Traveled
818,431
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,097
694
87
5
0
270,010
6
L
Hera
9,021
564
83
5
0
280,382
5
L
Vamana
9,587
599
44
3
3
293,211
2
W
Nox
10,971
686
68
4
2
284,255
4
W
Ne Zha
10,854
678
46
3
5
295,128
9
L
Hou Yi
8,617
539
31
2
2
244,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role