Player Matchup

Lancelot
Lancelot
Drab_and_Scowlin
Lancelot
Level 64
God Stats
1W - 8L
1,057 SR
Queue Stats
168W - 187L
1,474 Elo+
Solo
Chang'e
Chang'e
Knitl3r
Chang'e
Level 109
God Stats
2W - 4L
1,732 SR
Queue Stats
17W - 20L
1,448 Elo+
Party 2
Kali
Kali
Lahnomediel
Kali
Level 108
God Stats
3W - 2L
1,314 SR
Queue Stats
32W - 26L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
Z0mbieSlayr9000
Xbalanque
Level 102
God Stats
13W - 9L
1,583 SR
Queue Stats
162W - 157L
1,531 Elo+
Party 1
Fafnir
Fafnir
groundednspace
Fafnir
Level 69
God Stats
1W - 5L
1,569 SR
Queue Stats
96W - 102L
1,499 Elo+
Party 1
Team Averages
Level 90
1,451 SR
1,484 Elo+

VS

Team Averages
Level 102
1,453 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JustTaeO
Hera
Level 87
God Stats
4W - 2L
1,609 SR
Queue Stats
75W - 76L
1,509 Elo+
Party 3
Ymir
Ymir
MaximusGladius9
Ymir
Level 134
God Stats
3W - 3L
1,440 SR
Queue Stats
68W - 55L
1,505 Elo+
Solo
Freya
Freya
iDream Truth
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 167L
1,540 Elo+
Party 3
Bakasura
Bakasura
oITeMPerZz
Bakasura
Level 89
God Stats
1W - 2L
1,214 SR
Queue Stats
46W - 46L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
8,996
600
12,040
13,483
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Knitl3r
Chang'e
11
0 / 3 / 1
7,054
470
7,418
11,444
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,415
428
3,207
11,589
4,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Z0mbieSlayr9000
Xbalanque
13
2 / 3 / 0
7,670
511
6,785
10,059
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 2
6,597
440
3,781
12,810
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 3 / 3
8,920
595
8,909
11,871
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
0 / 1 / 7
7,579
505
7,477
6,369
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 8
8,017
534
3,672
10,939
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 2
9,447
630
9,195
9,875
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
oITeMPerZz
Bakasura
13
5 / 3 / 5
8,591
573
8,233
13,281
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
18
19
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
3
3
2.17
L
6
4
2
1.75
W
Hera
0
1
7
3.5
L
Chang'e
Knitl3r
Chang'e
0
3
1
0.17
L
0
4
1
0.13
W
2
1
8
6
L
Xbalanque
Z0mbieSlayr9000
Xbalanque
2
3
0
0.67
L
1
5
2
0.4
W
6
1
2
7
W
Bakasura
oITeMPerZz
Bakasura
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
37,486
59,385
Taken
52,335
31,901
Mitigated
24,680
17,322
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,909
3,851
0
2,500
11,871
4,559
973
683
11,188
0
53,305
L
12,040
2,382
0
4,904
13,483
7,547
94
2,276
11,087
0
67,887
W
Hera
7,477
2,071
117
1,348
6,369
2,609
798
2,718
3,651
48,199
0
L
Chang'e
Knitl3r
Chang'e
7,418
569
769
3,609
11,444
4,946
0
4,375
6,517
53,255
0
L
3,207
1,322
0
2,486
11,589
4,706
0
1,989
9,370
0
41,079
W
3,672
1,404
116
2,726
10,939
7,837
0
4,012
6,927
23,099
0
L
Xbalanque
Z0mbieSlayr9000
Xbalanque
6,785
2,826
0
3,477
10,059
3,992
0
5,468
4,591
0
66,802
L
3,781
1,653
51
2,026
12,810
10,710
0
6,236
5,656
13,434
0
W
9,195
3,574
0
5,362
9,875
4,130
767
1,599
8,276
70,586
0
W
Bakasura
oITeMPerZz
Bakasura
8,233
5,584
0
1,836
13,281
5,545
0
2,712
10,569
0
50,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
42,554
411
Minions Killed
417
0
Camps Cleared
0
1,445,386
Distance Traveled
1,430,197
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,920
595
88
6
0
255,501
0
L
Lancelot
8,996
600
116
8
0
315,322
2
W
Hera
7,579
505
92
6
0
291,314
5
L
Chang'e
7,054
470
91
6
0
283,025
5
L
Kali
6,415
428
70
5
0
312,896
0
W
Ymir
8,017
534
31
2
0
269,532
3
L
Xbalanque
7,670
511
115
8
0
267,086
0
L
Fafnir
6,597
440
19
1
0
267,057
0
W
Freya
9,447
630
118
8
0
286,198
5
W
Bakasura
8,591
573
88
6
0
327,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role