Player Matchup

Hera
Hera
AcidicWrld
Hera
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 90L
1,302 Elo+
Party 2
Ares
Ares
BraindeadBeamer
Ares
Level 10
God Stats
15W - 7L
1,318 SR
Queue Stats
17W - 15L
1,149 Elo+
Party 2
Sylvanus
Sylvanus
LosCanShoot
Sylvanus
Level 14
God Stats
3W - 2L
1,723 SR
Queue Stats
22W - 16L
1,355 Elo+
Party 2
Fenrir
Fenrir
Syntheory-
Fenrir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 58L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
ZealousMal
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 63L
1,369 Elo+
Party 2
Team Averages
Level 39
1,508 SR
1,321 Elo+

VS

Team Averages
Level 60
1,459 SR
1,361 Elo+
Tyr
Tyr
BON-7u7
Tyr
Level 56
God Stats
7W - 3L
1,500 SR
Queue Stats
239W - 255L
1,445 Elo+
Party 1
Artemis
Artemis
DJAshley42
Artemis
Level 47
God Stats
13W - 3L
1,622 SR
Queue Stats
152W - 170L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
HannibalSmith409
Gilgamesh
Level 68
God Stats
54W - 77L
1,461 SR
Queue Stats
336W - 360L
1,395 Elo+
Party 1
Hera
Hera
KnightAstaroth
Hera
Level 104
God Stats
3W - 4L
1,271 SR
Queue Stats
135W - 151L
1,375 Elo+
Party 1
Atlas
Atlas
iKUE_88
Atlas
Level 25
God Stats
12W - 12L
1,443 SR
Queue Stats
73W - 74L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,460
461
5,478
7,422
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,225
445
4,775
11,975
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
LosCanShoot
Sylvanus
9
0 / 3 / 0
6,119
437
3,686
7,731
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Syntheory-
Fenrir
11
4 / 2 / 0
7,118
508
7,026
11,029
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
ZealousMal
Danzaburou
11
0 / 1 / 1
6,412
458
5,539
8,028
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 1
8,073
577
4,036
10,644
5,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
DJAshley42
Artemis
12
4 / 1 / 2
7,591
542
7,134
6,842
2,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
13
3 / 0 / 1
7,432
531
5,727
9,454
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 2
7,984
570
6,654
7,871
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
iKUE_88
Atlas
11
1 / 1 / 4
7,396
528
5,680
9,088
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tyr
2
1
1
2.5
L
0
5
2
0.2
W
Artemis
DJAshley42
Artemis
4
1
2
5
W
Gilgamesh
3
0
1
3.5
W
4
1
2
5
L
Sylvanus
LosCanShoot
Sylvanus
0
3
0
0
L
Fenrir
Syntheory-
Fenrir
4
2
0
2
L
Danzaburou
ZealousMal
Danzaburou
0
1
1
0.5
W
Atlas
iKUE_88
Atlas
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
29,231
46,185
Taken
43,899
27,557
Mitigated
22,258
10,576
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,478
1,012
0
632
7,422
2,953
0
3,656
3,766
43,599
0
W
Tyr
4,036
991
0
3,513
10,644
5,262
759
3,016
7,628
0
52,048
L
4,775
20
0
700
11,975
10,759
0
4,615
7,360
19,128
0
W
Artemis
DJAshley42
Artemis
7,134
4,311
0
2,892
6,842
2,542
1,166
1,507
5,335
0
46,825
W
Gilgamesh
5,727
2,286
0
2,795
9,454
4,057
0
1,544
7,910
0
50,916
W
6,654
2,526
0
2,620
7,871
2,952
797
4,763
3,108
44,775
0
L
Sylvanus
LosCanShoot
Sylvanus
3,686
1,534
0
1,465
7,731
6,346
632
0
7,731
21,057
6,273
L
Fenrir
Syntheory-
Fenrir
7,026
2,446
0
5,197
11,029
4,693
0
1,640
9,389
0
52,102
L
Danzaburou
ZealousMal
Danzaburou
5,539
1,999
0
2,582
8,028
2,806
116
2,423
5,605
0
55,612
W
Atlas
iKUE_88
Atlas
5,680
2,657
98
3,124
9,088
7,445
412
2,439
6,649
24,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
38,476
334
Minions Killed
364
0
Camps Cleared
0
1,208,554
Distance Traveled
1,355,113
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,460
461
69
5
0
241,881
3
W
Tyr
8,073
577
94
7
0
276,836
1
L
Ares
6,225
445
22
2
0
262,653
0
W
Artemis
7,591
542
92
7
0
250,966
4
W
Gilgamesh
7,432
531
81
6
0
319,703
3
W
Hera
7,984
570
68
5
0
256,171
2
L
Sylvanus
6,119
437
54
4
0
161,212
0
L
Fenrir
7,118
508
88
6
0
300,882
3
L
Danzaburou
6,412
458
101
7
0
241,926
4
W
Atlas
7,396
528
29
2
0
251,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role