Player Matchup

Hou Yi
Hou Yi
FlashyTengenUzui
Hou Yi
Level 113
God Stats
32W - 30L
1,631 SR
Queue Stats
785W - 763L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
MossadAgent123
Sylvanus
Level 84
God Stats
25W - 19L
1,581 SR
Queue Stats
356W - 347L
1,528 Elo+
Solo
Susano
Susano
Vongoliaprimo
Susano
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 124L
1,522 Elo+
Party 3
Bakasura
Bakasura
axxura
Bakasura
Level 149
God Stats
7W - 4L
1,717 SR
Queue Stats
275W - 248L
1,540 Elo+
Party 3
Aphrodite
Aphrodite
xChilli_Jam
Aphrodite
Level 81
God Stats
11W - 15L
1,545 SR
Queue Stats
359W - 411L
1,437 Elo+
Party 3
Team Averages
Level 109
1,595 SR
1,514 Elo+

VS

Team Averages
Level 69
1,510 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
PermamentHunger
Chaac
Level 102
God Stats
0W - 3L
1,685 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
Tonkisss
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Washingtub4546
Merlin
Level 105
God Stats
7W - 10L
1,365 SR
Queue Stats
449W - 425L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
xVergi
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,082
608
7,348
6,478
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
9
2 / 2 / 5
5,276
528
5,220
7,482
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 0 / 3
5,929
593
4,202
9,019
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
axxura
Bakasura
10
2 / 0 / 1
5,923
592
3,059
6,989
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
xChilli_Jam
Aphrodite
10
2 / 0 / 1
6,032
603
2,310
4,521
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 0
5,446
545
3,924
5,582
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,369
537
4,024
6,110
2,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
5
0 / 3 / 1
4,344
434
1,624
5,776
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 0
5,483
548
4,760
5,292
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xVergi
Cthulhu
7
0 / 5 / 2
4,877
488
3,445
10,020
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
5
1
4
7
W
Sylvanus
2
2
5
2.25
L
0
1
0
0
L
Thor
0
3
1
0.17
W
3
0
3
4.5
L
1
2
0
0.5
W
Bakasura
axxura
Bakasura
2
0
1
2.5
W
Aphrodite
xChilli_Jam
Aphrodite
2
0
1
2.5
L
Cthulhu
xVergi
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
17,777
34,489
Taken
32,780
14,758
Mitigated
13,328
15,243
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,924
1,686
0
1,234
5,582
1,954
0
998
4,584
0
31,059
W
7,348
4,906
0
980
6,478
2,515
591
2,728
3,750
0
43,977
W
Sylvanus
5,220
2,414
882
1,819
7,482
4,712
399
2,062
5,420
19,336
7,184
L
4,024
1,427
0
2,544
6,110
2,769
0
0
6,010
0
33,621
L
Thor
1,624
862
0
1,328
5,776
1,724
0
77
5,617
0
12,286
W
4,202
1,457
0
3,872
9,019
3,166
0
1,562
7,457
0
38,425
L
4,760
413
0
1,204
5,292
1,617
0
2,447
2,845
35,781
0
W
Bakasura
axxura
Bakasura
3,059
1,742
0
4,026
6,989
2,650
0
0
6,989
0
31,326
W
Aphrodite
xChilli_Jam
Aphrodite
2,310
145
592
3,072
4,521
1,715
0
1,853
2,668
39,303
0
L
Cthulhu
xVergi
Cthulhu
3,445
541
0
551
10,020
5,264
0
2,936
7,084
8,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
25,519
341
Minions Killed
234
0
Camps Cleared
0
988,994
Distance Traveled
906,030
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,446
545
56
6
0
170,479
1
W
Hou Yi
6,082
608
74
7
0
162,432
0
W
Sylvanus
5,276
528
35
4
0
171,368
0
L
Chaac
5,369
537
67
7
0
195,490
2
L
Thor
4,344
434
25
3
0
180,407
0
W
Susano
5,929
593
67
7
0
218,033
1
L
Merlin
5,483
548
72
7
0
169,473
3
W
Bakasura
5,923
592
74
7
0
247,095
0
W
Aphrodite
6,032
603
91
9
0
190,066
1
L
Cthulhu
4,877
488
14
1
0
190,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role