Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DELIC8LADYFINGRS
Medusa
Level 138
God Stats
4W - 12L
1,283 SR
Queue Stats
234W - 230L
1,509 Elo+
Party 3
He Bo
He Bo
FamestuR
He Bo
Level 149
God Stats
6W - 6L
1,683 SR
Queue Stats
322W - 335L
1,572 Elo+
Party 2
Charybdis
Charybdis
Schwiftz
Charybdis
Level 128
God Stats
2W - 3L
1,159 SR
Queue Stats
115W - 124L
1,507 Elo+
Party 2
Team Averages
Level 126
1,425 SR
1,518 Elo+

VS

Team Averages
Level 63
1,599 SR
1,516 Elo+
Ah Puch
Ah Puch
Aptly
Ah Puch
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
86W - 76L
1,604 Elo+
Party 1
Neith
Neith
Bbunnny
Neith
Level 69
God Stats
2W - 2L
1,720 SR
Queue Stats
126W - 105L
1,539 Elo+
Party 4
Erlang Shen
Erlang Shen
SilverBlondie
Erlang Shen
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
canedandunable
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
sergeantstiffy5
Cthulhu
Level 48
God Stats
5W - 5L
1,566 SR
Queue Stats
72W - 74L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 3 / 11
9,986
713
9,674
12,863
5,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
14
0 / 5 / 11
8,330
595
10,603
11,771
4,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 10
9,608
686
14,993
15,691
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
FamestuR
He Bo
17
7 / 8 / 6
10,292
735
21,573
16,515
6,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Schwiftz
Charybdis
15
2 / 7 / 12
9,127
652
11,048
16,771
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aptly
Ah Puch
20
7 / 1 / 15
11,616
830
24,894
10,872
4,744
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Bbunnny
Neith
19
9 / 5 / 10
11,467
819
18,434
18,758
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
SilverBlondie
Erlang Shen
15
3 / 6 / 14
10,012
715
8,056
19,814
28,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
canedandunable
The Morrigan
13
1 / 5 / 5
8,676
620
3,464
7,556
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 3 / 14
12,712
908
14,144
29,057
28,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
19
Kills
30
30
Deaths
20
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
11
3.5
L
Ullr
 
Ullr
0
5
11
1.1
W
Ah Puch
Aptly
Ah Puch
7
1
15
14.5
W
Neith
Bbunnny
Neith
9
5
10
2.8
L
5
7
10
1.43
L
He Bo
FamestuR
He Bo
7
8
6
1.25
L
Charybdis
Schwiftz
Charybdis
2
7
12
1.14
W
Erlang Shen
SilverBlondie
Erlang Shen
3
6
14
1.67
W
The Morrigan
canedandunable
The Morrigan
1
5
5
0.7
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,891
Damage
68,992
73,611
Taken
86,057
31,006
Mitigated
74,094
16,860
Healing
35,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,674
1,951
1,057
2,924
12,863
5,926
0
7,765
4,869
0
22,759
L
Ullr
 
Ullr
10,603
2,583
744
1,325
11,771
4,807
0
6,467
5,271
0
19,160
W
Ah Puch
Aptly
Ah Puch
24,894
1,182
1,793
4,328
10,872
4,744
1,471
4,389
6,483
43,107
0
W
Neith
Bbunnny
Neith
18,434
6,835
1,069
5,946
18,758
8,739
2,864
5,697
13,061
0
37,268
L
14,993
4,886
1,280
2,129
15,691
6,714
0
8,817
6,874
0
29,045
L
He Bo
FamestuR
He Bo
21,573
814
158
2,896
16,515
6,556
0
9,118
7,262
34,311
0
L
Charybdis
Schwiftz
Charybdis
11,048
5,197
252
4,095
16,771
7,003
0
9,872
6,613
0
20,680
W
Erlang Shen
SilverBlondie
Erlang Shen
8,056
3,492
863
4,195
19,814
28,863
360
3,765
16,049
0
9,873
W
The Morrigan
canedandunable
The Morrigan
3,464
1,510
94
1,842
7,556
3,073
0
1,608
5,948
5,145
1,435
W
14,144
888
2,519
13,169
29,057
28,675
934
6,114
22,943
32,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
54,483
141
Minions Killed
156
0
Camps Cleared
0
1,164,827
Distance Traveled
1,221,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,986
713
22
2
0
283,194
1
L
Ullr
8,330
595
20
1
0
184,458
0
W
Ah Puch
11,616
830
48
3
0
266,917
2
W
Neith
11,467
819
49
4
0
240,875
2
L
Medusa
9,608
686
40
3
0
215,765
0
L
He Bo
10,292
735
35
3
0
248,957
0
L
Charybdis
9,127
652
24
2
0
232,453
0
W
Erlang Shen
10,012
715
12
1
0
257,898
0
W
The Morrigan
8,676
620
12
1
0
189,530
0
W
Cthulhu
12,712
908
35
3
0
266,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role