Player Matchup

Sun Wukong
Sun Wukong
AUTOMATIC HIT
Sun Wukong
Level 156
God Stats
58W - 32L
1,710 SR
Queue Stats
272W - 263L
1,578 Elo+
Solo
Tiamat
Tiamat
BoxyDoor
Tiamat
Level 67
God Stats
219W - 177L
1,616 SR
Queue Stats
310W - 275L
1,580 Elo+
Solo
Serqet
Serqet
OniHattori
Serqet
Level 158
God Stats
27W - 37L
1,464 SR
Queue Stats
680W - 649L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
SCOUT MASTER 5
Xbalanque
Level 146
God Stats
138W - 100L
1,518 SR
Queue Stats
575W - 564L
1,510 Elo+
Solo
Geb
Geb
icemantc47
Geb
Level 155
God Stats
16W - 6L
1,658 SR
Queue Stats
68W - 47L
1,635 Elo+
Party 2
Team Averages
Level 136
1,593 SR
1,570 Elo+

VS

Team Averages
Level 124
1,579 SR
1,557 Elo+
Danzaburou
Danzaburou
EXODIA 1070
Danzaburou
Level 119
God Stats
6W - 4L
1,665 SR
Queue Stats
51W - 42L
1,583 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MerzMiester
Kumbhakarna
Level 146
God Stats
2W - 3L
1,536 SR
Queue Stats
192W - 160L
1,613 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trex_jr123
Tsukuyomi
Level 125
God Stats
0W - 1L
1,551 SR
Queue Stats
13W - 20L
1,589 Elo+
Solo
Kukulkan
Kukulkan
VeXeD M4NI4C
Kukulkan
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
304W - 331L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
patrax05
Ah Puch
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
457W - 476L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AUTOMATIC HIT
Sun Wukong
19
4 / 0 / 6
12,891
992
14,516
19,050
23,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
BoxyDoor
Tiamat
20
5 / 1 / 12
14,461
1,112
25,997
10,330
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
OniHattori
Serqet
19
1 / 0 / 8
12,228
941
10,451
7,216
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
SCOUT MASTER 5
Xbalanque
19
6 / 1 / 8
14,159
1,089
24,211
14,334
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 14
14,131
1,087
19,676
23,787
43,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

177

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EXODIA 1070
Danzaburou
18
0 / 4 / 2
12,326
948
17,590
19,789
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MerzMiester
Kumbhakarna
18
0 / 2 / 4
13,622
1,048
10,122
27,755
34,576
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Trex_jr123
Tsukuyomi
17
2 / 5 / 1
12,418
955
11,976
19,765
9,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
VeXeD M4NI4C
Kukulkan
18
2 / 4 / 0
12,385
953
16,176
16,142
6,711
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
patrax05
Ah Puch
17
0 / 3 / 2
11,928
918
14,118
13,871
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
18
Kills
4
4
Deaths
18
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AUTOMATIC HIT
Sun Wukong
4
0
6
7
W
Tiamat
BoxyDoor
Tiamat
5
1
12
11
L
Danzaburou
EXODIA 1070
Danzaburou
0
4
2
0.25
L
Kumbhakarna
MerzMiester
Kumbhakarna
0
2
4
1
W
Serqet
OniHattori
Serqet
1
0
8
5
W
Xbalanque
SCOUT MASTER 5
Xbalanque
6
1
8
10
L
Tsukuyomi
Trex_jr123
Tsukuyomi
2
5
1
0.5
L
Kukulkan
VeXeD M4NI4C
Kukulkan
2
4
0
0.5
W
2
2
14
4.5
L
Ah Puch
patrax05
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,851
Damage
69,982
74,717
Taken
97,322
88,878
Mitigated
66,765
11,414
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AUTOMATIC HIT
Sun Wukong
14,516
975
0
2,019
19,050
23,011
0
9,980
9,070
3,321
22,682
W
Tiamat
BoxyDoor
Tiamat
25,997
924
0
2,388
10,330
11,275
0
6,644
3,686
56,897
0
L
Danzaburou
EXODIA 1070
Danzaburou
17,590
5,816
0
2,186
19,789
9,780
0
9,813
9,976
0
48,651
L
Kumbhakarna
MerzMiester
Kumbhakarna
10,122
698
0
1,972
27,755
34,576
0
10,702
16,972
16,412
0
W
Serqet
OniHattori
Serqet
10,451
1,274
0
0
7,216
4,025
0
4,375
2,841
0
13,510
W
Xbalanque
SCOUT MASTER 5
Xbalanque
24,211
12,632
0
5,064
14,334
7,342
0
7,889
6,445
0
63,147
L
Tsukuyomi
Trex_jr123
Tsukuyomi
11,976
2,472
688
3,406
19,765
9,810
0
9,729
9,217
1,566
40,667
L
Kukulkan
VeXeD M4NI4C
Kukulkan
16,176
1,093
0
456
16,142
6,711
0
8,605
7,393
47,354
0
W
19,676
677
0
1,943
23,787
43,225
0
12,177
11,610
44,639
0
L
Ah Puch
patrax05
Ah Puch
14,118
943
0
1,588
13,871
5,888
0
8,368
5,503
42,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,870
Gold Earned
62,679
293
Minions Killed
302
8
Camps Cleared
8
1,318,386
Distance Traveled
1,267,812
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,891
992
28
2
1
261,057
0
W
Tiamat
14,461
1,112
110
8
4
266,036
1
L
Danzaburou
12,326
948
92
7
0
234,354
0
L
Kumbhakarna
13,622
1,048
11
1
0
300,184
3
W
Serqet
12,228
941
12
1
1
273,329
1
W
Xbalanque
14,159
1,089
112
9
2
255,440
0
L
Tsukuyomi
12,418
955
58
4
3
240,614
0
L
Kukulkan
12,385
953
84
6
2
243,114
0
W
Geb
14,131
1,087
31
2
0
262,524
1
L
Ah Puch
11,928
918
57
4
3
249,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role