Player Matchup

Hel
Hel
Orange Ninja TK
Hel
Level 69
God Stats
1W - 3L
1,760 SR
Queue Stats
330W - 429L
1,257 Elo+
Party 1
Mulan
Mulan
nachela59
Mulan
Level 106
God Stats
4W - 14L
1,431 SR
Queue Stats
65W - 75L
1,334 Elo+
Solo
Bastet
Bastet
nun0ftheabuv
Bastet
Level 29
God Stats
1W - 6L
1,238 SR
Queue Stats
67W - 90L
1,256 Elo+
Party 1
Team Averages
Level 68
1,476 SR
1,282 Elo+

VS

Team Averages
Level 56
1,512 SR
1,289 Elo+
Lancelot
Lancelot
Dreology
Lancelot
Level 65
God Stats
22W - 22L
1,535 SR
Queue Stats
43W - 59L
1,344 Elo+
Party 2
Merlin
Merlin
Grxffxn
Merlin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
swagggieCam
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
13,037
652
17,750
19,322
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
nachela59
Mulan
17
2 / 5 / 6
12,119
606
18,782
26,329
25,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
2 / 3 / 4
11,603
580
20,848
21,314
10,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dreology
Lancelot
19
7 / 0 / 3
14,126
706
25,198
28,771
23,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Grxffxn
Merlin
19
5 / 2 / 4
13,758
688
21,173
17,750
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
swagggieCam
Gilgamesh
18
0 / 6 / 9
13,863
693
12,389
28,084
18,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
12
12
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dreology
Lancelot
7
0
3
8.5
W
Merlin
Grxffxn
Merlin
5
2
4
3.5
L
4
4
4
1.5
L
Mulan
nachela59
Mulan
2
5
6
1
L
Bastet
2
3
4
1.33
W
Gilgamesh
swagggieCam
Gilgamesh
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,380
Damage
58,760
66,965
Taken
74,605
45,515
Mitigated
49,904
28,035
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dreology
Lancelot
25,198
5,267
0
9,954
28,771
23,187
645
9,046
19,223
0
57,313
W
Merlin
Grxffxn
Merlin
21,173
1,038
164
6,693
17,750
7,779
650
4,749
12,742
85,219
0
L
17,750
1,367
9,204
8,748
19,322
9,401
0
4,278
15,044
48,335
0
L
Mulan
nachela59
Mulan
18,782
3,921
664
4,154
26,329
25,651
0
9,559
16,770
3,315
42,856
L
Bastet
20,848
2,760
0
5,265
21,314
10,463
0
7,935
13,379
0
43,186
W
Gilgamesh
swagggieCam
Gilgamesh
12,389
3,809
814
5,563
28,084
18,938
845
5,684
21,978
0
31,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
41,747
176
Minions Killed
257
8
Camps Cleared
10
1,082,450
Distance Traveled
1,158,709
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,126
706
64
3
2
426,930
1
W
Merlin
13,758
688
150
8
7
344,307
0
L
Hel
13,037
652
80
4
4
339,248
2
L
Mulan
12,119
606
58
3
3
316,796
3
L
Bastet
11,603
580
38
2
1
426,406
1
W
Gilgamesh
13,863
693
43
2
1
387,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role