Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DjJaηus
Janus
Level 145
God Stats
122W - 133L
1,425 SR
Queue Stats
138W - 149L
1,386 Elo+
Solo
Hercules
Hercules
EdwardSarmento
Hercules
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 265L
1,485 Elo+
Solo
Ullr
Ullr
abodchi1277
Ullr
Level 59
God Stats
8W - 19L
1,366 SR
Queue Stats
113W - 105L
1,494 Elo+
Solo
Anubis
Anubis
fiteiro14
Anubis
Level 89
God Stats
6W - 4L
1,700 SR
Queue Stats
31W - 27L
1,477 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,468 Elo+

VS

Team Averages
Level 107
1,404 SR
1,383 Elo+
Neith
Neith
Anna4u4u
Neith
Level 101
God Stats
206W - 270L
1,348 SR
Queue Stats
535W - 688L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
SirFordy
Amaterasu
Level 145
God Stats
1W - 1L
1,171 SR
Queue Stats
215W - 242L
1,450 Elo+
Party 2
Lancelot
Lancelot
ThePureDarkness
Lancelot
Level 127
God Stats
8W - 7L
1,685 SR
Queue Stats
506W - 472L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
dual-guard5
Zhong Kui
Level 13
God Stats
2W - 2L
1,215 SR
Queue Stats
25W - 46L
1,182 Elo+
Party 1
Poseidon
Poseidon
iFiddleSheep
Poseidon
Level 148
God Stats
8W - 5L
1,602 SR
Queue Stats
672W - 735L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,900
445
2,380
5,543
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DjJaηus
Janus
1
0 / 0 / 0
3,505
319
0
0
0
Hercules
9
0 / 1 / 0
5,292
481
1,651
8,175
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,828
530
2,021
9,180
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
fiteiro14
Anubis
11
6 / 2 / 1
6,592
599
6,031
6,978
3,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
10
0 / 0 / 4
5,838
531
4,124
3,154
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SirFordy
Amaterasu
11
0 / 1 / 2
6,588
599
3,940
6,424
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
11
3 / 1 / 1
6,421
584
4,637
7,499
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
dual-guard5
Zhong Kui
9
3 / 0 / 1
6,160
560
3,082
4,636
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
iFiddleSheep
Poseidon
9
0 / 5 / 0
5,459
496
3,078
6,424
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
6
6
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Neith
Anna4u4u
Neith
0
0
4
2
L
Janus
DjJaηus
Janus
0
0
0
0
L
Hercules
0
1
0
0
W
Amaterasu
SirFordy
Amaterasu
0
1
2
1
W
Lancelot
3
1
1
3.5
L
1
1
3
2.5
W
Zhong Kui
dual-guard5
Zhong Kui
3
0
1
3.5
L
Anubis
fiteiro14
Anubis
6
2
1
3.25
W
Poseidon
iFiddleSheep
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
18,861
29,876
Taken
28,137
12,575
Mitigated
13,852
10,006
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,380
1,178
0
1,826
5,543
1,706
0
1,284
4,259
0
23,962
W
Neith
Anna4u4u
Neith
4,124
1,173
106
2,203
3,154
1,042
0
0
3,154
0
28,369
L
Janus
DjJaηus
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
1,651
562
0
2,757
8,175
4,009
0
439
7,736
0
27,219
W
Amaterasu
SirFordy
Amaterasu
3,940
1,657
0
3,435
6,424
3,413
268
417
6,007
0
43,640
W
Lancelot
4,637
1,105
0
2,831
7,499
2,552
845
1,890
5,609
0
38,665
L
2,021
661
0
3,006
9,180
3,227
0
1,837
7,217
0
31,274
W
Zhong Kui
dual-guard5
Zhong Kui
3,082
677
0
1,876
4,636
5,071
0
0
4,636
27,671
0
L
Anubis
fiteiro14
Anubis
6,031
526
0
2,417
6,978
3,633
0
2,194
4,504
39,803
0
W
Poseidon
iFiddleSheep
Poseidon
3,078
409
0
670
6,424
1,774
0
3,724
2,700
35,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
30,466
213
Minions Killed
352
0
Camps Cleared
0
722,373
Distance Traveled
996,524
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,900
445
38
3
0
132,117
0
W
Neith
5,838
531
73
7
0
179,323
7
L
Janus
3,505
319
0
0
0
8,750
0
L
Hercules
5,292
481
48
4
0
200,557
1
W
Amaterasu
6,588
599
90
8
0
193,214
0
W
Lancelot
6,421
584
81
7
0
256,254
1
L
Ullr
5,828
530
65
6
0
203,852
1
W
Zhong Kui
6,160
560
38
3
0
194,409
1
L
Anubis
6,592
599
62
6
0
177,097
2
W
Poseidon
5,459
496
70
6
0
173,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role