Player Matchup

Pele
Pele
Dioroid
Pele
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 72L
1,544 Elo+
Solo
Ganesha
Ganesha
Girlish
Ganesha
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
41W - 46L
1,431 Elo+
Party 2
Rama
Rama
OlDirtyHaze
Rama
Level 68
God Stats
7W - 9L
1,417 SR
Queue Stats
634W - 629L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
Sealish
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
beastboii202
Danzaburou
Level 145
God Stats
2W - 5L
1,722 SR
Queue Stats
320W - 355L
1,507 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,535 Elo+

VS

Team Averages
Level 114
1,522 SR
1,546 Elo+
Artio
Artio
Cold1798
Artio
Level 67
God Stats
1W - 0L
1,584 SR
Queue Stats
58W - 28L
1,628 Elo+
Party 1
Nox
Nox
IntuitiveElk
Nox
Level 107
God Stats
2W - 1L
1,486 SR
Queue Stats
99W - 81L
1,528 Elo+
Party 1
Vamana
Vamana
LonginSendsIt
Vamana
Level 146
God Stats
4W - 0L
1,575 SR
Queue Stats
168W - 160L
1,518 Elo+
Party 1
Anubis
Anubis
SAMCAY
Anubis
Level 107
God Stats
2W - 1L
1,193 SR
Queue Stats
126W - 122L
1,515 Elo+
Solo
Scylla
Scylla
YouSoStinky
Scylla
Level 141
God Stats
5W - 3L
1,771 SR
Queue Stats
188W - 146L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dioroid
Pele
17
3 / 5 / 5
10,012
667
11,057
17,957
19,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Girlish
Ganesha
16
0 / 8 / 8
8,967
598
6,867
25,338
31,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 6 / 4
10,592
706
11,540
18,632
8,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Sealish
Ao Kuang
17
4 / 6 / 3
9,979
665
20,213
22,226
10,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
beastboii202
Danzaburou
18
3 / 6 / 6
10,490
699
16,052
16,807
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cold1798
Artio
17
1 / 5 / 19
10,831
722
7,500
25,406
27,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 3 / 20
10,833
722
10,231
13,257
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 18
13,128
875
27,465
29,437
38,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SAMCAY
Anubis
19
7 / 5 / 18
11,897
793
24,404
18,472
13,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
12 / 2 / 15
13,333
889
22,544
11,104
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
16
Kills
31
31
Deaths
18
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artio
Cold1798
Artio
1
5
19
2.1
L
Pele
Dioroid
Pele
3
5
5
1.1
L
Ganesha
Girlish
Ganesha
0
8
8
0.5
W
1
3
20
3.67
W
10
3
18
6.33
L
6
6
4
1.33
W
Anubis
SAMCAY
Anubis
7
5
18
3.2
L
Ao Kuang
Sealish
Ao Kuang
4
6
3
0.92
W
Scylla
12
2
15
9.75
L
Danzaburou
beastboii202
Danzaburou
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,729
Damage
92,144
100,960
Taken
97,676
78,001
Mitigated
93,102
27,405
Healing
35,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cold1798
Artio
7,500
1,145
4,460
5,077
25,406
27,338
379
6,395
17,103
12,979
0
L
Pele
Dioroid
Pele
11,057
2,840
1,372
1,968
17,957
19,161
0
10,994
6,963
0
27,220
L
Ganesha
Girlish
Ganesha
6,867
533
1,949
1,355
25,338
31,716
0
17,030
8,308
11,782
0
W
10,231
494
1,269
939
13,257
7,900
1,765
4,678
8,579
32,911
0
W
27,465
12,032
3,507
10,368
29,437
38,541
1,273
7,288
22,149
0
43,745
L
11,540
5,768
1,493
3,737
18,632
8,368
135
12,005
6,627
0
26,693
W
Anubis
SAMCAY
Anubis
24,404
961
778
5,974
18,472
13,305
1,350
5,737
12,735
35,850
0
L
Ao Kuang
Sealish
Ao Kuang
20,213
3,940
2,572
7,907
22,226
10,543
0
14,163
8,063
26,992
0
W
Scylla
22,544
1,574
1,900
1,727
11,104
6,018
2,861
2,982
8,122
49,195
0
L
Danzaburou
beastboii202
Danzaburou
16,052
4,732
1,523
3,529
16,807
8,213
216
10,487
6,320
0
38,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
60,022
141
Minions Killed
180
0
Camps Cleared
0
1,247,737
Distance Traveled
1,406,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,831
722
8
1
0
289,411
0
L
Pele
10,012
667
29
2
0
256,837
0
L
Ganesha
8,967
598
2
0
0
253,660
1
W
Nox
10,833
722
58
4
0
307,273
1
W
Vamana
13,128
875
21
1
0
295,729
0
L
Rama
10,592
706
35
2
0
242,261
0
W
Anubis
11,897
793
31
2
0
237,783
1
L
Ao Kuang
9,979
665
19
1
0
255,652
2
W
Scylla
13,333
889
62
4
0
276,550
0
L
Danzaburou
10,490
699
56
4
0
239,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role