Player Matchup

Lancelot
Lancelot
Albatross86
Lancelot
Level 55
God Stats
3W - 3L
1,448 SR
Queue Stats
125W - 176L
1,269 Elo+
Solo
Horus
Horus
RPGxShockKing
Horus
Level 86
God Stats
14W - 15L
1,493 SR
Queue Stats
111W - 146L
1,360 Elo+
Party 2
Ah Puch
Ah Puch
RexyCoral1597
Ah Puch
Level 24
God Stats
10W - 29L
1,242 SR
Queue Stats
81W - 162L
1,147 Elo+
Party 2
Team Averages
Level 55
1,395 SR
1,259 Elo+

VS

Team Averages
Level 46
1,553 SR
1,209 Elo+
Chang'e
Chang'e
DarkHappiness112
Chang'e
Level 48
God Stats
6W - 3L
1,502 SR
Queue Stats
31W - 32L
1,327 Elo+
Party 1
Medusa
Medusa
IG L3GACY x7x
Medusa
Level 85
God Stats
12W - 4L
1,657 SR
Queue Stats
53W - 61L
1,270 Elo+
Solo
Ares
Ares
SonArc1099
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Albatross86
Lancelot
10
2 / 5 / 1
6,697
670
7,156
11,711
5,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
7,074
707
3,772
12,152
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
9
0 / 2 / 3
6,267
627
5,504
6,454
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,792
679
6,515
6,386
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 2
7,905
791
9,794
7,135
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 6
7,659
766
6,373
7,796
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Albatross86
Lancelot
2
5
1
0.5
W
1
1
5
3.5
W
5
1
2
6
L
1
0
2
2
L
Ah Puch
0
2
3
0.75
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,432
Damage
22,682
30,317
Taken
21,317
18,009
Mitigated
10,256
6,121
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Albatross86
Lancelot
7,156
1,552
331
455
11,711
5,368
0
4,586
7,125
0
24,018
W
6,515
726
1,432
1,981
6,386
2,148
533
1,787
4,383
17,450
0
W
9,794
3,965
0
490
7,135
2,520
564
1,351
5,643
0
35,458
L
3,772
2,235
647
4,044
12,152
9,850
0
5,918
6,234
0
11,586
L
Ah Puch
5,504
128
0
644
6,454
2,791
0
3,252
3,202
14,187
0
W
6,373
358
29
1,629
7,796
5,588
202
1,910
5,563
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,038
Gold Earned
22,356
83
Minions Killed
115
2
Camps Cleared
4
589,008
Distance Traveled
551,871
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,697
670
32
3
1
197,822
2
W
Chang'e
6,792
679
30
3
1
164,413
2
W
Medusa
7,905
791
77
8
1
190,237
2
L
Horus
7,074
707
15
2
0
206,341
3
L
Ah Puch
6,267
627
36
4
1
184,845
1
W
Ares
7,659
766
8
1
2
197,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role