Player Matchup

Morgan Le Fay
Morgan Le Fay
MISTER r u n
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,624 SR
Queue Stats
94W - 62L
1,543 Elo+
Party 2
Lancelot
Lancelot
Mnt Alpha2682
Lancelot
Level 68
God Stats
17W - 9L
1,605 SR
Queue Stats
183W - 136L
1,497 Elo+
Party 2
Geb
Geb
idcSpartan
Geb
Level 107
God Stats
13W - 14L
1,543 SR
Queue Stats
97W - 65L
1,450 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,496 Elo+

VS

Team Averages
Level 77
1,579 SR
1,476 Elo+
Kukulkan
Kukulkan
Apexbloodbash
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
FrostinYomama
Cthulhu
Level 62
God Stats
1W - 1L
1,658 SR
Queue Stats
20W - 15L
1,473 Elo+
Party 1
Izanami
Izanami
Lo-Yang-XX
Izanami
Level 121
God Stats
18W - 24L
1,580 SR
Queue Stats
347W - 444L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MISTER r u n
Morgan Le Fay
16
3 / 2 / 8
10,811
676
21,675
15,172
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Mnt Alpha2682
Lancelot
17
8 / 4 / 5
11,472
717
18,996
17,104
15,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 0 / 10
11,197
700
10,285
16,633
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apexbloodbash
Kukulkan
15
1 / 3 / 4
9,853
616
15,667
13,204
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
14
3 / 1 / 2
10,531
658
11,846
23,334
29,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lo-Yang-XX
Izanami
13
2 / 10 / 4
9,653
603
12,638
19,273
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apexbloodbash
Kukulkan
1
3
4
1
L
Cthulhu
3
1
2
4
L
Izanami
Lo-Yang-XX
Izanami
2
10
4
0.4
W
Morgan Le Fay
MISTER r u n
Morgan Le Fay
3
2
8
3.5
W
Lancelot
Mnt Alpha2682
Lancelot
8
4
5
2.63
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
40,151
48,909
Taken
55,811
42,963
Mitigated
46,370
9,043
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apexbloodbash
Kukulkan
15,667
1,728
0
2,260
13,204
6,945
0
10,163
3,041
50,969
0
L
Cthulhu
11,846
2,195
170
1,812
23,334
29,770
0
11,983
11,351
18,503
0
L
Izanami
Lo-Yang-XX
Izanami
12,638
8,228
0
1,596
19,273
9,655
145
10,185
9,088
0
38,825
W
Morgan Le Fay
MISTER r u n
Morgan Le Fay
21,675
1,236
196
3,584
15,172
7,675
376
8,963
6,209
64,117
0
W
Lancelot
Mnt Alpha2682
Lancelot
18,996
4,344
811
870
17,104
15,241
529
10,009
7,095
0
40,804
W
10,285
926
1,590
1,992
16,633
20,047
83
9,097
7,536
25,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
30,037
188
Minions Killed
159
8
Camps Cleared
5
902,313
Distance Traveled
813,603
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,853
616
85
5
4
259,376
3
L
Cthulhu
10,531
658
14
1
0
319,458
1
L
Izanami
9,653
603
60
4
1
234,769
3
W
Morgan Le Fay
10,811
676
109
7
2
304,036
2
W
Lancelot
11,472
717
49
3
4
299,892
0
W
Geb
11,197
700
30
2
2
298,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role