Player Matchup

Ra
Ra
Dukes2013
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HarbearCountdown
Ah Puch
Level 52
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 2
Olorun
Olorun
Muza12
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 2
Osiris
Osiris
XChiefSpartanX
Osiris
Level 106
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2
Lancelot
Lancelot
dinoman101010
Lancelot
Level 121
God Stats
1W - 0L
1,881 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 2
Team Averages
Level 98
1,623 SR
1,360 Elo+

VS

Team Averages
Level 117
1,573 SR
1,448 Elo+
Ao Kuang
Ao Kuang
Bruh9
Ao Kuang
Level 129
God Stats
2W - 4L
1,644 SR
Queue Stats
187W - 167L
1,540 Elo+
Party 1
Ullr
Ullr
D3athWatch
Ullr
Level 126
God Stats
65W - 44L
1,677 SR
Queue Stats
163W - 140L
1,533 Elo+
Party 1
Pele
Pele
PaulPoilDePoche
Pele
Level 101
God Stats
4W - 7L
1,463 SR
Queue Stats
101W - 102L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
plzRelax
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,074 Elo+
Solo
Ra
Ra
vortek060
Ra
Level 105
God Stats
0W - 2L
1,583 SR
Queue Stats
151W - 141L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 2
11,472
604
13,116
10,532
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 7
8,377
441
9,732
11,358
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Muza12
Olorun
15
2 / 4 / 3
9,141
481
9,267
16,250
6,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 6
10,047
529
10,953
13,644
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
dinoman101010
Lancelot
16
7 / 2 / 9
10,534
554
16,051
17,029
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bruh9
Ao Kuang
13
2 / 5 / 5
7,978
420
6,994
20,251
15,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 3
10,122
533
11,185
13,791
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 8 / 3
8,814
464
9,579
19,704
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
plzRelax
Sun Wukong
16
0 / 4 / 0
9,581
504
6,952
17,927
13,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

18
1 / 3 / 4
11,263
593
9,154
9,205
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
10
10
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bruh9
Ao Kuang
2
5
5
0.9
L
4
3
3
1.83
W
10
1
2
11
W
2
3
7
1.83
W
Olorun
Muza12
Olorun
2
4
3
0.88
L
3
8
3
0.56
W
2
0
6
5
W
Lancelot
dinoman101010
Lancelot
7
2
9
5.75
L
Sun Wukong
plzRelax
Sun Wukong
0
4
0
0
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,119
Damage
43,864
68,813
Taken
80,878
39,839
Mitigated
47,831
27,459
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bruh9
Ao Kuang
6,994
1,671
0
8,324
20,251
15,456
0
10,717
9,321
35,971
0
L
11,185
4,294
0
2,259
13,791
5,884
267
7,788
6,003
0
91,874
W
13,116
916
2,259
4,644
10,532
4,498
0
5,143
5,389
89,477
0
W
9,732
963
0
1,931
11,358
4,285
666
3,393
7,965
46,577
0
W
Olorun
Muza12
Olorun
9,267
5,444
452
8,612
16,250
6,907
0
3,272
12,978
76,760
0
L
9,579
1,688
0
4,520
19,704
8,369
0
7,813
11,557
0
59,398
W
10,953
3,944
0
1,639
13,644
16,005
0
570
13,074
0
72,738
W
Lancelot
dinoman101010
Lancelot
16,051
3,339
0
7,922
17,029
8,144
198
4,116
12,913
0
73,582
L
Sun Wukong
plzRelax
Sun Wukong
6,952
1,766
0
5,513
17,927
13,557
520
1,791
14,990
0
73,368
L
9,154
384
1,072
2,712
9,205
4,565
0
3,332
5,651
118,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
47,758
595
Minions Killed
638
0
Camps Cleared
0
1,887,050
Distance Traveled
1,854,312
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,978
420
56
3
0
364,005
0
L
Ullr
10,122
533
148
8
0
370,920
2
W
Ra
11,472
604
166
9
0
401,174
5
W
Ah Puch
8,377
441
76
4
0
334,535
2
W
Olorun
9,141
481
114
6
0
297,374
6
L
Pele
8,814
464
84
4
0
367,960
1
W
Osiris
10,047
529
133
7
0
408,311
2
W
Lancelot
10,534
554
106
6
0
445,656
5
L
Sun Wukong
9,581
504
140
7
0
354,839
4
L
Ra
11,263
593
210
11
0
396,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role