Player Matchup

Hou Yi
Hou Yi
JTuuc
Hou Yi
Level 33
God Stats
121W - 70L
1,591 SR
Queue Stats
239W - 247L
1,343 Elo+
Party 2
Bacchus
Bacchus
Mr SaWse
Bacchus
Level 34
God Stats
26W - 12L
1,168 SR
Queue Stats
89W - 75L
1,099 Elo+
Party 2
Scylla
Scylla
Renzel Ravioli
Scylla
Level 48
God Stats
2W - 3L
1,315 SR
Queue Stats
93W - 90L
1,309 Elo+
Party 2
Team Averages
Level 38
1,358 SR
1,250 Elo+

VS

Team Averages
Level 78
1,221 SR
1,315 Elo+
King Arthur
King Arthur
Gawyn
King Arthur
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 119L
1,321 Elo+
Party 1
Merlin
Merlin
NardoGalla
Merlin
Level 49
God Stats
4W - 9L
1,031 SR
Queue Stats
15W - 22L
1,314 Elo+
Solo
Lancelot
Lancelot
QGDiesel
Lancelot
Level 68
God Stats
2W - 4L
1,132 SR
Queue Stats
81W - 101L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JTuuc
Hou Yi
17
10 / 2 / 8
11,518
823
19,949
13,635
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mr SaWse
Bacchus
15
5 / 2 / 11
10,741
767
8,938
15,350
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 11
9,765
698
8,376
11,042
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gawyn
King Arthur
13
1 / 7 / 4
9,137
653
6,289
19,352
13,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
NardoGalla
Merlin
15
4 / 4 / 1
9,956
711
16,529
12,241
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
QGDiesel
Lancelot
13
2 / 7 / 4
9,023
645
10,758
14,442
7,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
7
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gawyn
King Arthur
1
7
4
0.43
W
Hou Yi
JTuuc
Hou Yi
10
2
8
7
W
Bacchus
Mr SaWse
Bacchus
5
2
11
5.25
L
Merlin
NardoGalla
Merlin
4
4
1
1.13
L
Lancelot
QGDiesel
Lancelot
2
7
4
0.57
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
33,576
40,027
Taken
46,035
33,487
Mitigated
26,393
5,015
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gawyn
King Arthur
6,289
1,438
0
200
19,352
13,424
0
7,753
11,599
0
20,141
W
Hou Yi
JTuuc
Hou Yi
19,949
10,803
0
1,846
13,635
5,968
1,180
5,686
7,949
0
49,782
W
Bacchus
Mr SaWse
Bacchus
8,938
543
327
2,282
15,350
21,050
170
6,648
8,702
20,992
0
L
Merlin
NardoGalla
Merlin
16,529
627
0
1,970
12,241
5,862
132
4,105
8,136
51,644
0
L
Lancelot
QGDiesel
Lancelot
10,758
2,161
0
514
14,442
7,107
0
6,196
8,246
0
27,267
W
8,376
1,859
0
560
11,042
6,469
361
5,018
6,024
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
28,116
133
Minions Killed
159
7
Camps Cleared
6
699,427
Distance Traveled
703,812
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,137
653
27
2
1
213,109
0
W
Hou Yi
11,518
823
73
5
4
223,065
0
W
Bacchus
10,741
767
20
1
0
270,498
3
L
Merlin
9,956
711
95
7
2
233,112
0
L
Lancelot
9,023
645
37
3
3
257,591
2
W
Scylla
9,765
698
40
3
3
205,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role